A Quote by Sara Zarr

I understand that you can never have the whole picture; inevitably, there’s stuff you don’t know, can’t know. But when it comes to Cameron I always want more than I have, would like to be able to take hold of at least one or two more pieces, if only because I’m convinced there are parts of myself inside them.
I always want to read the script and know everything and at least understand the context of the world that you're in and why you're there and all that stuff. It's good to know something. I like to know, but I've never been one of these, 'Just show me my stuff,' no, I like to know what the whole picture is so I can understand how I fit into it.
I am certain that children always know more than they are able to tell, and that makes the big difference between them and adults, who, at best, know only a fraction of what they say. The reason is simply that children know everything with their whole beings, while we know it only with our heads.
I used to think that when I got older, the world would make so much more sense. But you know what? The older I get, the more confusing it is to me. The more complicated it is. Harder. You’d think we’d be getting better at it. But there’s just more and more chaos. The pieces—they’re everywhere. And nobody knows what to do about it. I find myself grasping, Nick. You know that feeling? That feeling when you just want the right thing to fall into the right place, not only because it’s right, but because it will mean that such a thing is still possible? I want to believe in that.
I look at pictures of you because I am afraid that you would notice me staring in real life. I looked at your picture today for countless minutes. It is closer than I’ll ever get to you for real. I felt like I was looking at a captured animal at a safe distance. If you knew I was doing this, you would feel sickened and frightened. That’s why you’ll never know. Years will go by and you’ll never know. I will never say the things that I want to say to you. I know the damage it would do. I love you more than I hate my loneliness and pain.
Synergy is everywhere in nature. If you plant two plants close together, the roots commingle and improve the quality of the soil so that both plants will grow better than if they were separated. If you put two pieces of wood together, they will hold much more than the total weight held by each separately. The whole is greater than the sum of its parts. One plus one equals three or more.
The world is full of people who want to play it safe, people who have tremendous potential but never use it. Somewhere deep inside them, they know that they could do more in life, be more, and have more -- if only they were willing to take a few risks.
I always feel like I learn more from directors that are new, and I also am able to understand how much I really do know about filmmaking when you work with directors that maybe don't have as much experience, so you're able to sort of take the reins. I know how to do these movies, I've done so many of them and have learned from new directors who are usually willing to try new things and are more open to allowing someone like me to kind of come in and just do what I know how to do.
If I'm reading something I happen to know and gets it wrong, I just don't trust the book any more. What I ask of a novel I'm reading is that it should know a fraction more about the things I know than I do. When I'm writing...I ask myself: would I be convinced by this if I read it? If I knocked against this bit of scenery, would it feel solid?
In eleven or twelve years of writing, Mike, I can lay claim to at least this: I have never written beneath myself. I have never written anything that I didn't want my name attached to. I have probed deeper in some scripts and I've been more successful in some than others. But all of them that have been on, you know, I'll take my lick. They're mine and that's the way I wanted them.
That's one of the lucky things about getting the success later on. I know how I want to dress, I know what kind of house I want to live in, I just know more about myself, and that's true about the roles I want to play and what parts of myself I want to express. You're just more in touch with yourself.
Nothing you love is lost. Not really. Things, people—they always go away, sooner or later. You can’t hold them, any more than you can hold moonlight. But if they’ve touched you, if they’re inside you, then they’re still yours. The only things you ever really have are the ones you hold inside your heart.
I know that I want to concentrate more on my inside-pretty than my outside-pretty, because thats gonna go away. But if your inside is beautiful, it never wears away. The light always shows on the outside if you are striving to be good inside.
I don’t want to love him—this would be so much simpler if I didn’t. But I do. He’s funny, and passionate, and strong, and he believes in me more than I even believe in myself. When he looks at me, I feel like I could take on the whole world and come out standing tall. I like myself better when I’m with him, because of how he sees me. He makes me feel beautiful and powerful, like I’m the most important thing in the world, and I don’t know how to walk away from that. I don’t know how to walk away from him.
I'm not asking you to forgive me. I'll never understand or forgive myself. And if a bullet gets me, so help me, I'll laugh at myself for being an idiot. There's one thing I do know... and that is that I love you, Scarlett. In spite of you and me and the whole silly world going to pieces around us, I love you. Because we're alike. Bad lots, both of us. Selfish and shrewd. But able to look things in the eyes as we call them by their right names.
I'm always grateful when people share stuff on social media that I've never seen before, because it gives me a bit more strength to hold more space for the unsavory parts of my life that cause me shame.
Ultimately, all I wanted was for players to feel like they were in the real world. I wanted them to be able to apply real world common sense to the problems confronting them, and I thought recreating real world locations would encourage that kind of thinking. There's also just a real power, a real thrill, when you fire up a game and see a place you've been or want to go, and then get to do all the stuff you WANT to do there but know you'll get arrested if you try! If that isn't the stuff of fantasy - far more than exploring some goofy dwarven mine or alien spaceship - I don't know what is!
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