A Quote by Sarah Parcak

If you find a series of linear shapes in the same alignment as known archaeological features, and they match excavated examples, you still need to excavate to confirm, but you can be fairly sure that the imagery is accurate.
Archaeology is a science, and like all sciences, has its limitations. For one, archaeological discoveries made in the past centuries have been reappraised and reinterpreted by more recent findings. Some of the older positive claims, as well as most of the negative criticisms of the Bible, have changed, usually for the better. For another, the actual amount of archaeological evidence is quite small. It has been estimated that less than 1% of archaeological sites in the Holy Land have been excavated, and those that have been excavated have only been partially excavated.
Sand dunes are almost like ready-made buildings in a way. All we need to do is solidify the parts that we need to be solid, and then excavate the sand, and we have our architecture. We can either excavate it by hand, or we can have the wind excavate it for us.
What if Hiram Bingham had the technology to find hundreds of other archaeological sites at the same time and create entire 3-D maps of the ancient landscape accurate to within a few inches?
I keep being surprised by the amount of archaeological sites and features that are left to find all over the world.
The only technology that can 'see' beneath the ground is radar imagery. But satellite imagery also allows scientists to map short- and long-term changes to the Earth's surface. Buried archaeological remains affect the overlying vegetation, soils and even water in different ways, depending on the landscapes you're examining.
A tendency toward the abstract is inherent in linear expression: graphic imagery being confined to outlines has a fairy-like quality and at the same time can achieve great precision.
To play with ten players for over half of the match is never going to be easy against anybody, particularly on their home field. But I thought the team adjusted fairly well and at times we looked really good with only ten players. Still, it's a win, and it's a win for the Rivalry Series and I'm happy about that.
It's a fairly accurate portrait of me at eighteen, minus a few quirks like reckless driving and eating binges. It's accurate but it isn't profound.
Even after the first three series, I'm sure I would've been known all my life as James Herriot. I was concerned that I would dig the hole deeper, and I'm sure that's what I've done. I'm sure of it.
These abnormal aspects included the shapes of UFOs and their behavior. Most of the UFOs seen in the daytime were said to have had simple geometric shapes-discs, ovals, spheres, cylinders-and surfaces that looked like metal. Such shapes are not only nonexistent among known aircraft, but contrary to all known theories of flight, in most cases offering control and performance disadvantages rather than advantages.
We emphasise the features on satellite maps by adding colours to farmland, urban structures, archaeological sites, vegetation and water.
Your fragile mind can't have forgotten the terrifying technothriller series known 'Scorpion'. Because it features the worst hacking scenes ever broadcast in any medium.
Life is a series of dreams, a series of interlocking awarenesses. I don't necessarily believe in linear time. Everything happens all at once forever.
As the installments in the 'Immortals After Dark' series span simultaneous timelines, making sure the details remained accurate was a hair-raising/losing exercise.
In middle school, I was really into the 'Redwall' series, about anthropomorphic rodents in medieval times. I had a bowl cut, too, if you need the full imagery.
I had always thought of myself as fairly tough and fairly strong and fairly able to cope with anything. And then I had a series of personal losses. My mother died. A relationship that I was in came to end, and a variety of other things went awry.
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