A Quote by Scott Adams

These days it seems like any idiot with a laptop computer can churn out a business book and make a few bucks. That's certainly what I'm hoping. It would be a real letdown if the trend changed before this masterpiece goes to print.
Well, it wasn't really a decision on my part although you always hope as an author that a book that goes out of print somehow winds up back in print. These days publishers like to put out-of-print books into e-book form, but I really wanted to do an update.
My standards are higher than they used to be, I think. They don't necessarily have to make sense, but I certainly work on them a lot harder now -- partly because I do them on the computer, and I print them out and fix them, and print them and fix them over and over again, whereas in the early days I used to just scratch down a few things on a piece of paper.
I was kind of secretly hoping one of my kids would go out and make a million bucks. So when they put me in a home, at least I'll have a window with a view.
I wanted a do over. A time machine. That magic wand. But real life didn't have any easy outs, and very few happily-ever-afters. The real world was more like a Choose Your Own Adventure book, with most of the choices ripped out before you even opened the cover.
My studio is a laptop. Everybody I work with is the same. We make computer music, we're the laptop generation.
Just because you can make an album on a laptop computer in your back bedroom doesn't mean it's going to be any good. Like any 'product', it has to come from a good original idea. There are no shortcuts!
I think it goes back to my high school days. In computer class, the first assignment was to write a program to print the first 100 Fibonacci numbers. Instead, I wrote a program that would steal passwords of students. My teacher gave me an A.
On the business side, innovative leaders are beginning to wake up to the fact that this non-stop work trend is bad for business: Google Ireland tested a program called Dublin Goes Dark, where employees turned over their phones at the end of each work day. It seems like a sea change is ahead.
It would absolutely suck if you paid a few bucks for a book only to find that on the first page it said, 'Once upon a time they all lived happily ever after' and the rest of the book was blank.
The only power source a book needs is you. If you have to leave for a few minutes you have not lost the story. It is waiting for you when you return. You can pick up a book and resume reading at any time, after a few minutes, a few days, even a few years. A television picture or a movie might be lost forever, but your book is waiting.
Electronic distribution is more of a fall-back strategy for putting out a book that isn't deemed profitable enough to print. You hardly make any money publishing an electronic book.
To me, the greatest invention of my lifetime is the laptop computer and the fact that I can be working on a book and be in an airport lounge, in a hotel room, and continue working; I fire up my laptop, and I'm in exactly the same place I was when I left home - that, to me, is a miracle.
I use a computer, but before I begin each new book I keep a notebook. I write down everything that comes to mind during that period before I actually begin. It might take months or weeks. That notebook is my security blanket so that I never have to face a blank screen (or blank page). But I print out often and my best ideas usually come with a pencil in my hand.
People are quick to say with their mouth full, 'Well, the American farmer is on the dole.' But a loaf of bread is two bucks when it could be 10 bucks. I know what it is with the government in my business. We would be all for not having government in our business, but we need a fair system.
When I was a kid, I would come home from school, throw my bag, go out to play. My daughter comes home from school, throws her bag, goes to play, but sitting in front of the computer because their definition of play has changed. They don't go out to play. They play on the computer with their friends.
Before 'Dilbert,' I tried to become a computer programmer. In the early days of computing, I bought this big, heavy, portable computer for my house. I spent two years nights and weekends trying to write games that I thought I would sell. Turns out I'm not that good a programmer, so that was two years that didn't work out.
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