A Quote by Scott Westerfeld

I wouldn't say design has become strictly functional. A lot of cars these days look downright comic book to me, and the info-gadgets with which late industrial people spend the most time - phones, music players, etc. - are blobjects.
I spend a lot of time copying saxophone players and trumpet players. Not to say that it is not important to listen to guitar players, but there's so much music out there and so many possibilities. I like anyone who plays any instrument.
Fashion is everything. Art, music, furniture design, graphic design, hair, makeup, architecture, the way cars look - all those things go together to make a moment in time, and that's what excites me.
Book-jacket design may become a lost art, like album-cover design, without which late-20th-century iconography would have been pauperized.
The punk rockers said, 'Learn three chords and form a band.' And we thought, 'Why learn any chords?' We wanted to make music like Ford made cars on the industrial belt. Industrial music for industrial people.
I think every filmmaker makes different choices. I remember in the early days, in some of the early comic book movies, certain white dissolves were used that would try to emulate the look and feel of comic book panel borders. Sometimes they would frame shots in panels or circles that gave it a real comic book feel.
The institutions are working better now, the banks are much more functional. At this time, 1997, there were no mobile phones! It's a whole different thing now with mobile phones: technology has created a form of regulation, because people can actually talk to each other a lot more.
I think I've been incredibly raw my whole career. A lot of people spend a lot of time trying to look cool and spend time being guarded and putting up walls. I just never had the time. It seems more honest to say, 'Hey, this is who I am.'
I used to go to the comic store all the time. I was into comic cards, which are essentially baseball cards for comic book heroes. They have these cool stats on the back. I had collections of these things. I still have a lot of my collection at home.
Managing players is harder these days because of the arrival of new technology. They are all using it in their spare time so they become more isolated and selfish. They share less, they talk less. They have apps, their phones and the Internet but they are less used to talking to people.
We'll get a chance to go through this [Apple versus Microsoft debate] again in phones and music players. There's no chance that the iPhone is going to get any significant market share. No chance. It's a $500 subsidized item. They may make a lot of money. But if you actually take a look at the 1.3 billion phones that get sold, I'd prefer to have our software in 60% or 70% or 80% of them, than I would to have 2% or 3%, which is what Apple might get.
The best part about playing a mom is that people hug moms. I get hugs all the time. It really makes hard days a lot easier, and easy days are downright joyous.
I think my printing to this day looks like the printing right out of a comic book. Actually, I always wanted to be in a comic book. I watched cartoons when I was a kid, too, and both comics and cartoons lit fire in my imagination. This realm holds a lot of interest for me, a lot of passion for me. So to be comic-ized, yeah, that's cool.
Because I spend so much time traveling, I tend to do most of my reading on the same iPad on which I write. For me, it's words, not paper, that matter most in the end. This practice has had the additional benefit of greatly reducing the time I spend storming through the house, defaming the mysterious forces who 'hid my book.'
The one thing I'm absolutely obsessed with lately are gadgets! New cell phones; I walk around with three phones because I have all the new ones, and I can't choose which I prefer.
I'm done with industrial. Seriously, my iPod collection at home has no industrial music on it; it's strictly jazz, blues and country.
I ended up going to do a matches program at the state for industrial design. And from there, I got hired at IDEO to joint their design team there - and basically, you are starting as an industrial designer to design products - and then kept asking the question, 'What else can design accomplish? What else can design do?'
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