A Quote by Scottie Pippen

When it's late in a game and things are tough and you need a basket, someone has to step up. That player has to have the ability to create opportunities and draw fouls. — © Scottie Pippen
When it's late in a game and things are tough and you need a basket, someone has to step up. That player has to have the ability to create opportunities and draw fouls.
There are definitely times during a game when you need someone to step up and make a play.
We need games like 'A Closed World' for many reasons. When you hear another developer talk about how games need to grow up, they need to tackle adult themes, and how they need to embrace that ability to transport the player into a different world, this is that game that they want other developers to make.
All kids have the dream of becoming a professional soccer player, but to become that you need so many things. You have to have talent, be hard working, have support, have discipline. You also have to have ability, physical and technical, and understand the game.
What is most remarkable to me about Durant's game is what he does given his size. It's so unique to have a player who is 6-foot-9 with the ability to shoot and handle the ball so well. It allows him to stretch the opposing team's defense because he can do those things at such a high level. He's a load to deal with and an extremely tough matchup.
When I look at someone like Andrew Symonds, I see a player who has done phenomenally well with the bat, as his record shows. He certainly has the ability to be a very good all-rounder, but I think to be a great one, you need to be able to turn a game with the bat or the ball.
Trying to guard Kawhi on an island by yourself is tough. You gotta take the basket away and push him to your help. You want him to take a contested shot as far away from the basket as possible, because his mid-range game is phenomenal.
Investing is not as tough as being a top-notch bridge player. All it takes is the ability to see things as they really are.
This is the eighth game in the series and when we work on a Mario Kart title, we work on courses and we create them and then we work on them again, and again, and again, and we revise until we come up with something that we think is going to be fun for everyone to play over and over again. So we have a lot of confidence in our ability to do so, but we understand what a tough challenge it is to create those courses.
This is how I see myself, as a player that at the end of the day, whether I have a letter or not, I know that when we're in overtime or it's a deciding moment in the game my teammates are looking at me to step up. To me that's all I need to know.
When you are small, and you have to try and prove yourself, it is tough. When others are catching up and copy you, that's tough. We constantly need to change ourselves to stay ahead of the game.
I was not grown up in the U.S., nor in Japan. In order to create a video game that people around the globe can enjoy and relate to, I can't draw things deeply rooted in the local culture that I'm not familiar with. That's why we are not doing games about football or samurai.
When you don't have the ball, you need to be a killer, and you need to be tough. If you do have the ball, you need to feel free and to create things and to play with your head.
I never gave up as a player, and I won't give up as someone who wants to go to the Hall of Fame, because it's the ultimate goal for a baseball player or a football player or a basketball player.
The one thing about being a parent is the ability to be selfless: To give up the things you want and need for the benefit of someone else.
Start going to bed earlier! It is a tough adjustment when you have had a summer of staying up late and waking up late.
I'm a rhythm player. I need to set people up, I need to be in the flow of the game.
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