I'm part of that original generation that came up playing video games, that pumped a lot of our allowance into video games. We financed the rise of video games. I started playing them in the Straw Hat Pizza Palace at the Carriage Square Mall in Oxnard, CA.
I trained with a locker room and roster full of men, and we were all a family, and they all took care of me like their little sister. It's what I want out of a locker room. I think it helps the locker room, and it's a part of the success of the NXT women's division.
I think the locker room is a huge part of the football team and often is a part thats overlooked. The chemistry in your locker room has a lot to do with how youre going to go out there and perform.
There's great affection, tremendous loyalty, but anytime you open up the season, when you walk in the locker room, there is a circle, and my obligation to everyone in that locker room is the circle has to be as strong as possible to give us a chance to win.
I'm a huge 'Call of Duty' fan, 'Minecraft' and all those kinds of video games. I'm constantly playing video games every day.
I can't play video games because I have that addictive personality. If I started playing video games I wouldn't stop.
When I'm not working out, playing football or working with Vita Coco, I'm a video game nerd. I love playing video games. I'm really good at FIFA. I'm not one of those guys that uses Barcelona or Real Madrid to win. My skills are real, so I don't need a loaded team to dominate. You don't want to play me in FIFA.
Any real virtual reality enthusiast can look back at VR science fiction. It's not about playing games... 'The Matrix,' 'Snow Crash,' all this fiction was not about sitting in a room playing video games. It's about being in a parallel digital world that exists alongside our own, communicating with other people, playing with other people.
The video game culture was an important thing to keep alive in the film because we're in a new era right now. The idea that kids can play video games like Grand Theft Auto or any video game is amazing. The video games are one step before a whole other virtual universe.
You get so used to going to MetLife and then going right to the Giant locker room and now you go left to the Jet locker room and that's a little weird - not anymore, but it was at first.
I believe that if we don't make moves to get people who don't play games to understand them, then the position of video games in society will never improve. Society's image of games will remain largely negative, including that stuff about playing games all the time badly damaging you or rotting your brain or whatever.
I've seen teams where there are bad relationships in the locker room, but they can leave that aside and win on the field. For me, I'm not satisfied with any part of that.
There were times that we'd be in the locker room there before everyone else, and a guy would walk in, say, 'Is this the Kliq locker room?' So we'd draw with a sharpie on the back of a program and write 'Kliq locker room'. I can promise you that none of those signs were ever on WWE letterhead.
Since I was a kid, even in school I gave my best, playing with my friends, 100 per cent sweating, fighting. When I was playing any game, even video games, I wanted to win.
Nintendo has paid a great deal of attention to the dynamic of people playing video games together in the same room.
Every age has its storytelling form, and video gaming is a huge part of our culture. You can ignore or embrace video games and imbue them with the best artistic quality. People are enthralled with video games in the same way as other people love the cinema or theatre.