A Quote by Sebastian Thrun

Education should learn from the positive side of gaming - reward, accomplishment, and fun. — © Sebastian Thrun
Education should learn from the positive side of gaming - reward, accomplishment, and fun.
Why not learn from the positive aspect of Canadian populism, which is the way to deal with it? Learn from the negative side, but it's more important to learn from the positive side, because it's an enormous amount of energy.
Education occurs when students set out to educate themselves… the student will only learn, can only learn, what he chooses to learn…(An) advantage of not pushing is an innate sense (his) education is (his) responsibility and reward.
You can have meaning, accomplishment, engagement and good relationships, even if you are dull on the positive affect side.
There should be a class on drugs. There should be a class on sex education-a real sex education class-not just pictures and diaphragms and 'un-logical' terms and things like that.....there should be a class on scams, there should be a class on religious cults, there should be a class on police brutality, there should be a class on apartheid, there should be a class on racism in America, there should be a class on why people are hungry, but there are not, there are classes on gym, physical education, let's learn volleyball.
Education is education. We should learn everything and then choose which path to follow." Education is neither Eastern nor Western, it is human.
I feel like a lot of the technology that happens in gaming, starts in gaming and it goes broader than gaming.
Education should foster; this education is meant to repress. Education should inspire; this education is meant to tame. Education should harden; this education is meant to enervate. The English are too wise a people to attempt to educate the Irish in any worthy sense. As well expect them to arm us.
But countless studies have shown that a cue and a reward, on their own, aren't enough for a new habit to last. Only when your brain starts expecting the reward--craving the endorphins or sense of accomplishment--will it become automatic to lace up your jogging shoes each morning. The cue, in addition to triggering a routine, must also trigger a craving for the reward to come.
During the pandemic, obviously gaming has become almost like a primary activity. People are at home all the time, they need to entertain themselves, gaming has seen huge growth in all the gaming companies and so Twitch is no exception.
It is by no means enough that an officer should be capable. . . . He should be as well a gentleman of liberal education, refined manners, punctilious courtesy, and the nicest sense of personal honor. . . . No meritorious act of a subordinate should escape his attention, even if the reward be only one word of approval. Conversely, he should not be blind to a single fault in any subordinate.
For my part, I should be inclined to suggest that the chief object of education should be to restore simplicity. If you like to put it so, the chief object of education is not to learn things; nay, the chief object of education is to unlearn things.
BlizzCon is a great example of how positive and uplifting gaming can be.
We need to make education so much fun that students can't help but learn.
I believe in the opportunities for social gaming. It's overlapping with mobile gaming and lots of video gaming, but it's still different. It's all getting more blurry as hardcore games and console games talk about being social.
All personality traits have their good side and their bad side. But for a long time, we've seen introversion only through its negative side and extroversion mostly through its positive side.
If you embrace 'positive thinking,' you are - by definition - spurning 'negative thinking.' So it's as if you were on a teeter-totter and are trying desperately to put all your weight on one side - the 'positive thinking' side.
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