A Quote by Shigeru Miyamoto

When I create a game, I try to focus more on the emotions that the player experiences during the game play. — © Shigeru Miyamoto
When I create a game, I try to focus more on the emotions that the player experiences during the game play.
I could make Halo. It’s not that I couldn’t design that game. It’s just that I choose not to. One thing about my game design is that I never try to look for what people want and then try to make that game design. I always try to create new experiences that are fun to play.
The best thing about streaming is there are no load times during play. Once the game has loaded the player never has to wait for new maps to load. This enables the player to get more immersed in the game world as there are no loading screens to remind the player they are actually playing a video game.
I try not so much to create new characters and worlds but to create new game-play experiences.
We're just going to come out and play. We know that we're supposed to win all the games, but if we don't, we just have to take the next game and focus on what we did wrong in the game before and just try to do better at the next game.
We wanted to create an environment where if a game player enjoyed the 'writing style' of a particular game designer, he or she could look for the next game by that same author and not be disappointed.
Senior tennis is like the younger game in slow motion. It is much more of a backcourt game. The player who had a big game in his prime finds it harder to play that same game as a senior. But any senior who could lob well when he was young can still hit a good lob.
I think that the game is the game. I think that expansion is good for the game because it gives more jobs to the people and more ballplayers can play, but I think the game is still the game. The ballplayers, they come into the game with one thing in mind - it's their job.
When you play Futures and Challengers for three, four years, you're playing in obscurity. You play the game for other reasons. You don't play the game for money or attention. You play the game because you like to play. You play the game because you enjoy the journey.
The literary game is the abyss of human society itself: interactive, playful and tragic. We can't live alone. For me, Robinson [Crusoe] is either a false myth or else he represents the denial of human society. We can't play by ourselves. In literature, it's even more complicated, because one has to play with an indeterminate number of players simultaneously and every game is different. The other player can abandon your game at any time...to go play chess.
The more and more I play, I learn from each game. I try not to make the same mistake I made last game.
My approach to every game was to try to erase the games that were before and try to focus on the game at hand.
Obviously, I try to play the game in the way that I can help the team. I know I play a little bit more defensively now, more in the role as a team player, but I think I'm doing really well in that.
If you look at a multi-player game, it's the people who are playing the game who are often more valuable than all of the animations and models and game logic that's associated with it.
It's always tough to play against teams that bunker or 'park the bus' inside the 18-yard box, but we always try to focus on our game and how we can overcome the obstacles that the game presents to continue to get better and score goals.
You have to try to play well and focus on your game, and that's it.
Ronaldo is brilliant, Messi more my kind of player. He sees the game so clearly. He can score, create; he's the complete player - the best ever, probably.
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