A Quote by Shooter Jennings

My generation is so tied up in television, computers, and video games. When we were born, MTV was already there. It was normal. — © Shooter Jennings
My generation is so tied up in television, computers, and video games. When we were born, MTV was already there. It was normal.
I'm part of that original generation that came up playing video games, that pumped a lot of our allowance into video games. We financed the rise of video games. I started playing them in the Straw Hat Pizza Palace at the Carriage Square Mall in Oxnard, CA.
We all grew up, our grandmothers and mothers had about three channels to watch, so we watched those soaps and now, a generation has grown up with the Internet and computers and video games.
MTV and video games have solved that problem as far as most of humanity goes. That, and telly, as it were.” “Telly?” Who was that? He grunted in amusement. “Television, of course. Don’t you speak English?” “You sure don’t,” I muttered. Shaking his head, he frowned at me.
I love video games. When I was growing up, video games were very important to me.
The day I was born songs were on records, phones were tied down, computers needed rooms and the web was fiction. Change the world. You can.
Today's children are living a childhood of firsts. They are the first daycare generation; the first truly multicultural generation; the first generation to grow up in the electronic bubble, the environment defined by computers and new forms of television; the first post-sexual revolution generation; the first generation for which nature is more abstraction than reality; the first generation to grow up in new kinds of dispersed, deconcentrated cities, not quite urban, rural, or suburban.
A lot of the main audience thinks video game-based movies are always horror movies but it's totally not true. In video games you have adventure, sci-fi, horror, action and even comedy. I think that people should accept more that video games are kind of like the best-selling books of the new generation.
It is among the ranks of school-age children, those six- to twelve-year-olds who once avidly filled their free moments with childhood play, that the greatest change is evident. In the place of traditional, sometimes ancient childhood games that were still popular a generation ago, in the place of fantasy and make- believe play . . . today's children have substituted television viewing and, most recently, video games.
Maybe it's because I grew up during the MTV generation, but to me a perfect song is one I can imagine a music video to, a song that can take you into a dream.
Probably the thing I use most in media is video games, but I have to limit myself. If I wake up super early in the morning, and I'm not tired, I'll play video games until everybody gets up.
I think that as I had children, I have five sons, and they got into video games and were the prime ages through the development of video games. It was so much fun seeing them play the games and seeing it through their eyes.
I'm an only child and grew up in a bad neighborhood. My parents weren't well-off, but they would save up to get me video games. Games were something I did because I couldn't really go outside where bad things were going on.
Video games and computers have become babysitters for kids.
The children of the 1980s were the last before a lot of things changed. We were the last generation not to have cell phones, not to have video games, not to have parents who worried if we strayed from the yard.
There's more flexibility in the cartoon world than there is in video games. In video games, if I tweak a line, I could screw up the work of countless other people with my whim.
Up until now, the biggest question in society about video games has been what to do about violent games. But it's almost like society in general considers video games to be something of a nuisance, that they want to toss into the garbage can.
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