A Quote by Sid Meier

We think we've got it taken care of now. Multiplayer is something that's hard to do in a turn-based game, especially a turn-based game that lasts a long time, like Civilization.
Reading what a good shot is, based on time and score of the game, based on the shot clock, based on my position - there's a lot of things that go into it. It's a lot of things that you think about based on when to shoot it or when not to.
Based means being yourself. Not being scared of what people think about you. Not being afraid to do what you wanna do. Being positive. When I was younger, based was a negative term that meant like dopehead, or basehead. People used to make fun of me. They was like, "You're based." They'd use it as a negative. And what I did was turn that negative into a positive. I started embracing it like, "Yeah, I'm based." I made it mine. I embedded it in my head. Based is positive.
The stock market to me was like a video game. When it went off, it was like turning the game off. It wasn't something I'd think about until I'd turn the machine on again.
Any time you think you have the game conquered, the game will turn around and punch you right in the nose.
It's hard to be so mentally competitive and when you're not competing you try to turn it off but it doesn't work like that. I don't think you can just turn it off, I think you still find ways to be competitive - if it's playing a video game, if it's playing cards.
Before 'Final Fantasy VII,' I would have told you that I had zero interest in RPGs with turn-based combat. But that game was so well done, I didn't care what genre it was. Any genre can be done poorly or done well.
There are major benefits to building a game once and improving it over a long period of time based on user feedback and behavior. It's kind of depressing to have to build a game once, take all the user feedback, and then spend the next 3 years building another game.
My game is - and I'm not saying I'm slow or anything like that, but my game is mental. My game is shooting; my game is efficiency. If I'm healthy, I feel like I can be effective for a long time.
We as black have to remind ourselves that we are a great people and we come from a great lineage. How can we say that we were Kings and Queens during ancient civilization but then turn around and say, 'we don't have privilege.' Who said that? What is that based on? Is that based on the white man's definition of privilege and what this system is showing us? Yes, of course.
Sport-based video games occupy an odd space within the sphere of modern home entertainment. Reliably enjoyed by millions, the sport-based video game stands at what sometimes feels like an oblique angle from the larger medium, and in ways that can be hard to articulate.
I think the idea of having a game based on reality is compelling right off the bat because everyone has some experience with the subject of the game.
A lot of times, when someone's going to pick up a game, it can be a bit daunting, like if they haven't played a roleplaying game, or they haven't played things in the series. We spent a lot of time on flow. How it feels to move through the world. How the game rewards you depending on which way you turn.
I haven't slept properly for 12 years because of this bloody game. I don't think you do in a competitive game. You toss and turn and you don't sleep.
Once I've got something that I feel is strong, if I get long enough to think about it, it'll turn into something. I'll start thinking about the drums - what the drums are doing, what the bass is doing. Then, if I can remember it by the time I get to a recording device, it'll turn into a song.
Baseball is just a game you go out every single day and try to win, go in the cage every day and stick to your routine and try not to be results-based, even though that's what the game is based on.
I can evaluate a player in a very short period of time because I'm very close to that game, very educated in that game and played the game for a long, long time. I wasn't just a guy with talent. I learned a lot about the game.
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