A Quote by Sophie Okonedo

I always find something in all the characters I play. I fall in love with them a little bit. — © Sophie Okonedo
I always find something in all the characters I play. I fall in love with them a little bit.
I have a lot of real life experience that I can draw on. And I think that shows in the characters that I play because I'm always trying to find somebody - or find characters to play that I can identify with on a personal level or relate to. And I think it makes for a little bit more of an honest portrayal.
You always take a little bit back with you at the end of the day. I always put a little bit of myself into the characters, too. You find parallels, points of connection, things like that. But I'm not an actor who gets so incredibly haunted by my characters that I can't come back.
I love weird man, when you get to do something that you don't necessarily get to do in real life, play characters that are a little bit outlandish.
I usually always think of characters and sometimes the characters are a little bit invented, so it's nice to give these invented, blurry, personas an actually name. It makes me get closer to them or something like that. But they're not all real, they're weird amalgamations of reality.
I find love stories satisfying when you can see the work - when you can really watch people find each other and fall in love, a little bit at a time. I like slow burns. Falling in love is so good; why would you want to rush it?
I love my job. It's such a privilege to be able to play such complicated characters. Growing up, I wanted to be a billion different things. I realized in order for that to happen, I don't have to be them all because the characters I want to play require such research and such a transformation to make that work - that's something that I love doing.
There's material that I read that I fall in love with, and I always get a little bit sad because I know that, when I fall in love with it, almost everyone else is falling in love with that same piece. Getting the crack at doing that thing that, in my soul, I know I have to do it, that's the role.
St. Andrews is my favorite place to play golf. I've said it many times. I love the design. I love how there is always a bunker in play. And every time you play, it is always a little bit different. There are so many angles out there. It is beautifully designed. And so much fun to play.
I play guitar quite a bit, because I'm always in search of something. I don't play to jam, but because I'm fishing. I'm looking for something, that I hope you can never find. If I do find it, I'm afraid I won't have a need to do this any more.
I think a handful of the roles that I've gotten to play are characters whom I've lived that are like younger versions of me but who are maybe more naive and a little bit wilder than when I was. And I've gotten to play 16 and 17 when I was a little bit older, so I got to pull from experience.
You always hope that people will fall in love with the characters you play, the way you do yourself.
Sometimes, when actors reach out to their characters, they're nowhere in sight. They need to find something inside of them. And then the characters are right there. As a director, I want them to find the character that's already inside them, instead of trying to manufacture or manipulate or make something up. That's not really honest or true.
I always try to bring a little bit of my own personality to the character, or some sort of personal connection makes it a little bit more of an organic portrayal and the audience can kind of maybe believe it a little bit more. But I always look for something to kind of connect with and identify with, or bring something of myself to the table.
Maybe you are homophobic a little bit, but then you see me, and you've always loved me, and you love the way I play, and your kids love me. And then you're like, 'Oh, that's OK. It's fine.' Once it gets a little bit more personal, it helps break down those barriers.
I think the idea, first and foremost, is to understand that people may label these characters as villains, but at the end of the day I have to fall in love with the characters that I play. For me, they have to be real characters with real objectives, and driving forces. So they're all different.
Every film tries to advance the state of the art, at least a little bit. Brand new techniques? A lot of them are just evolutionary: we're just building on something that's like something we've done before and just trying to do it a little bit better or make it a little bit more realistic.
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