A Quote by Stanley Schmidt

Its limitations are those of the physical universe: it won't let you play with some really wild ideas that aren't possible, but are fun to speculate about. — © Stanley Schmidt
Its limitations are those of the physical universe: it won't let you play with some really wild ideas that aren't possible, but are fun to speculate about.
It's OK to pursue speculative ideas because we don't want to be too cozy and safe and assume that we know everything about life in the universe. However, we have to be rigorous and careful and honest and logical and scientifically meticulous when we speculate.
The physical universe that you see is all in your mind. When you turn your mind off, or become unconscious, the physical universe, for you, disappears. Then, when you awaken your consciousness, the universe reappears magically. Quite simple really - no thoughts on your part, no physical world. As Walt Whitman succinctly stated: "The whole theory of the universe is directed unerringly to one single individual - namely to You." Without your mind to process it, the universe simply disappears into nothingness.
Fun wouldn't be the right word... it was the most difficult, challenging, physical, extraordinary stretch I've ever had to make, in all those wild regards.
I love wild, baroque, slightly excessive theatrical ideas, and because television needs so much material, there's a chance to get some of those odd ideas done.
The Universe wants to play. Those who refuse out of dry spiritual greed & choose pure contemplation forfeit their humanity - those who refuse out of dull anguish, those who hesitate, lose their chance at divinity - those who mold themselves blind masks of Ideas & thrash around seeking some proof of their own solidity end by seeing out of dead men's eyes.
If it's possible, I will have some noodles in the morning and start talking to people, start to think about a few things in my head - the project or a few ideas which are not finished or if there are possible directions and what will lead into another game. It's always like setting up some kind of game you can continuously play.
Mel [Gibson] could stage physical comedy and put the camera in such a way... I mean, we did some really funny stuff, and he had some great ideas about how to do it. It was a delight to work with him in that regard.
If you are opening a play, a play that's really about something, a play that's really about ideas, you have to find a way to sell that play.
The '80s was a wild decade, and I had some fantastic times. And I did some really fun work.
The fundamentals of hip-hop still play an important role, cause it's about those similes, those metaphors, those parallels. And to some people it's just about, "Man, I'm really relating to the lifestyle."
I do believe my life has no limits! I want you to feel the same way about your life, no matter what your challenges may be. As we begin our journey together, please take a moment to think about any limitations you've placed on your life or that you've allowed others to place on it. Now think about what it would be like to be free of those limitations. What would your life be if anything were possible?
What you want to do is talk about ideas, you write a novel, you have a lecture about those ideas. Satire and comedy are really the only film mediums where you can get into ideas and have people leave the theater without being moralized.
We pack the physical outline of the creature we see with all the ideas we have already formed about him, and in the complete picture of him we compose in our minds those ideas have certainly the principal place.
I've had some really, really wild fun nights in Vegas. I ended up on stage once with this band, The Digital Underground, doing the Humpty Dance.
The whole thing that drew me to doing an animated film is that you're freed from the physical limitations of your physical body. All of a sudden, you get to be something that has nothing to do with the fact that I'm a 6'4", lumbering dude, and that is really exciting.
Terrorism really doesn't strike at physical structures as much as it strikes at ideas, and its main fear is ideas. And cartoonists are particularly effective at distilling ideas.
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