A Quote by Steve Carell

I look at improvising as a prolonged game of chess. There's an opening gambit with your pawn in a complex game I have with one character, and lots of side games with other characters, and another game with myself - and in each game you make all these tiny, tiny moves that get you to the endgame.
All experiments that are related to the games when you have humans versus machines in the games - whether it's chess or "Go" or any other game - machines will prevail not because they can solve the game. Chess is mathematically unsolvable. But at the end of the day, the machine doesn't have to solve the game. The machine has to win the game. And to win the game, it just has to make fewer mistakes than humans. Which is not that difficult since humans are humans and vulnerable, and we don't have the same steady hand as the computer.
The game is No. 1. You are an adjunct to the game. In a studio, there is no game. You are the star. That's why you are there. For the game, you can't go away from the game and beat your chest. People are there to watch the game. You are there to supplement, not to override or overwhelm.
The most important feature of the Chess position is the activity of the pieces. This is absolutely fundamental in all phases of the game: Opening, Middlegame and especially Endgame. The primary constraint on a piece's activity is the Pawn structure
A lot of people think international relations is like a game of chess. But it's not a game of chess, where people sit quietly, thinking out their strategy, taking their time between moves. It's more like a game of billiards, with a bunch of balls clustered together.
When you're a rookie, the game moves a 1000 miles per hour. But each year, you get more mature, the game slows down for you, and that's when you realize you're getting better at belonging. When you know where to go and where to be, that's when the game is coming a little easier to you.
Always keep your foes confused. If they are never certain who you are or what you want, they cannot know what you are like to do next. Sometimes the best way to baffle them is to make moves that have no purpose, or even seem to work against you. Remember that, Sansa, when you come to play the game.” “What . . . what game?” “The only game. The game of thrones.” -(Littlefinger)
Each game we approach like a final. Today it was the opening game at home, we won and showed outstanding football qualities. We will be preparing for the next game the same way.
Life on a lifeboat isn't much of a life. It is like an end game in chess, a game with a few pieces. The elements couldn't be more simple, nor the stakes higher. Physically it is extraordinarily arduous, and morally it is killing...You get your happiness where you can. You reach a point where you're at the bottom of hell, yet you have your arms crossed and a smile on your face, and you feel you're the luckiest person on earth. Why? Because at your feet you have a tiny dead fish
People buy a game because they like the game and they want to play the game. And there are certain characters in games that people like, obviously. I don't know if a certain character's voice or lack of a certain character's voice can cause somebody to buy or not buy a game.
Some game. If you get on the side where all the hot-shots are, then it's a game, all right - I'll admit that. But if you get on the other side, where there aren't any hot-shots, then what's a game about it? Nothing. No game.
To me, it's just another game of football - 11 players, a grass pitch. Regardless what shirt I have on, it's important you win the game, and I'm competitive as anyone, and I want to win every game, whether it's a Sunday league game, a five-a-side tournament, or a World Cup qualifier.
We're not going to do anything different for this game since we're not treating this game any different than another game. Every game is a championship game for us, so we'll treat this one, the last one and the next one exactly the same. And that goes for our practices leading up to it as well.
In chess there can never be a favorite move. I can probably pinpoint in a specific game, there might be a move that was like, "Oh, that was a good move." And maybe certain moves turned the whole game around, but there's not one special move that does that, unless it's checkmate because that's when the game is over.
Each outing is its own game. You roll on your game plan. It is a different chess match each time you go out there. I just try to be prepared.
There are two kinds of games in economics. One is the game where people use only legal moves. Then there is the true game, the one like real life, where the strategies and moves people make, some of them contain illegal gains.
The sailor is frankness, the landsman is finesse. Life is not a game with the sailor, demanding the long head--no intricate game of chess where few moves are made in straight-forwardness and ends are attained by indirection, an oblique, tedious, barren game hardly worth that poor candle burnt out in playing it.
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