A Quote by Steve Coogan

Going to a grammar school, you mixed with all sorts of different types and I used to listen to how they talked. When I did my imitations, I could sound like someone really rough, or I could sound like a cabinet minister.
I don't really think there's a genre that we couldn't do, but it wouldn't sound like that genre, if that makes sense. I think we could take any song, but it would sound like us. If you're doing a country song, it could maybe sound a little bit country, but it's going to sound like Pentatonix.
I'm not gonna sound like the next person. I could respect your sound, but I could also do my own - you feel me?
When I go to the cinema, I want to have a cinematic experience. Some people ignore the sound and you end up seeing something you might see on television and it doesn't explore the form. Sound is the other picture. When you show people a rough cut without the sound mix they are often really surprised. Sound creates a completely new world. With dialogue, people say a lot of things they don't mean. I like dialogue when it's used in a way when the body language says the complete opposite. But I love great dialogue I think expositional dialogue is quite crass and not like real life.
Somebody's real voice is probably the hardest one that somebody could attempt. The characters are all, believe it or not, rooted in a reality of some sort. I've met and talked to people, and they're also fusions of showbiz periphery. But the best thing was, if you did your own voice and you were the star of the show - if it came to blows and they had you on the ropes and you had to leave, then they could just get someone to sound exactly like you.
I do experiment with lots of different genres. In making music, I don't think of genre like, "I want to do this, because I'm going use that country music sound; I'm going use that hip-hop sound; I'm going use that acoustic [sound]." It's just making music. So now that I've traveled a lot more since I did Acoustic Soul, I'm sure that different sounds will come into place, because I have been exposed to it and I like it. But it's not so much of a conscience effort. It's mind and spirited. You know, we're humans.
I never really made much money playing music. It's because I've never really worked with a producer who could make my music sound, I guess, like how the public wants it to sound.
A lot of times you'll hear bands and it's a different sound coming out than what's on stage. Because you can clean it up through a PA and make it sound completely different than what they really sound like.
I based my tuning on Gene Krupa, Buddy and Joe Morello. I knew how I wanted the drums to sound and we did the best we could with a beat up Ludwig kit. I spent a lot of time around drummers learning how to get sound. I knew the sound I was after and what would work for what we were playing.
Trying to make your own sound is hard. When I was producing for other artists, I could just produce and write songs as a normal songwriter, and almost make them generic. The artists themselves, whoever is singing that song, can put their own twist on it. When it came to my own material, I had to really dig deep, because I was just writing generic stuff. It sounded like everybody else, like Justin Timberlake, like Usher. I never wanted to sound like someone, that's when you know it's not going to work.
My dad was very, very invested in image. He felt that as a black person, the thing you could control was how did you look, how did you dress, how did you sound, how did you smell, how did you act. All of that stuff that you could control would absolutely have a strong impact on your access.
When you get an idea, so many things come in that one moment. You could write the sound of that idea, or the sound of the room it's in. You could write the clothes the character is wearing, what they're saying, how they move, what they look like. Instead of making up, you're actually catching an idea, for a story, characters, place, and mood - all the stuff that comes. When you put a sound to something and it's wrong, it's so obvious. When it's right, the whole is greater than the sum of the parts. That's a magical thing that can happen in cinema.
When we sit in meditation and hear a sound, we think, 'Oh, that sound's bothering me.' If we see it like this, we suffer. But if we investigate a little deeper, we see that the sound is simply sound. If we understand like this, then there's nothing more to it. We leave it be. The sound is just sound, why should you go and grab it? You see that actually it was you who went out and disturbed the sound.
I always like to do sound design, and in movies, you have more leeway with that, but I don't really notice that sound design is being used in TV other than just location sound.
We never look deeply into the quality of a tree; we never really touch it, feel its solidity, its rough bark, and hear the sound that is part of the tree. Not the sound of wind through the leaves, not the breeze of a morning that flutters the leaves, but its own sound, the sound of the trunk and the silent sound of the roots.
Well, things hold up even if they sound dated. It can be very difficult to listen to 80s pop songs with really, really gigantic smashed drum sounds. You just want to turn that gated reverb down on the snare. It sounds wrong now. It sounds amateurish. And ugly. But at the time it sounded state-of-the-art. So yeah, I think it's important not to sound state-of-the-art in a way that anybody else is going to sound. Or you'll quickly sound like yesterday's state-of-the-art.
I listen to all types of music, but big rock records are the ones that, in the walk-up, make me wonder, 'What's this next set going to sound like?'
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