A Quote by Steve Martin

With comedy, you never know until you put it in front of an audience. You shoot it and a year later you have no idea if it's going to work. And then you get the response. It's great when it's good.
When you get an idea, it's not going to be a great idea until you push it. You’ve got to push it until it’s uncomfortable. And then you’ve got to ask yourself, ‘Does my project say to my audience what I want it to say?’ ”
You never know what you have until you put it in front of an audience. That's the truth. That's the truth of filmmaking and that's why you make movies, for an audience to, hopefully, enjoy it.
You never know, until you put a play up for an audience, whether it's going to work. Things you think will work don't, and things you're not sure about work really well.
We just had to stay out-of-the-way [in Fences]. [August Wilson] already wrote a masterpiece. And you really don't know how it's going to work until you get it in front of an audience.
Sometimes, you know how good certain people are and then you actually get to see them have the kind of matches you know they can have in front of an audience that isn't used to seeing that. Then, in a few minutes the audience is on the edge of their seats, just through the sheer craftsmanship of their abilities.
Sometimes you don't know what you've got until you put it in front of an audience - and the enthusiasm for the show from the audience has been just incredible.
Not everything is going to be handed to you just because you're talented with a big smile. Sometimes you just gotta get out and shoot jumpers for hours and hours and hours. That's something I didn't really get a grasp on until way later, waking up early and treating it like a job if you're serious about it. Get the freak up and, you know, work.
You never really know until you put the movie in front of an audience. I am a big advocate of screenings, which are getting harder and harder to do nowadays.
Well, all comedy starts with anger. You get angry, and its never for a good reason, right? You know its not a good reason. And then you try and work it from there.
It's definitely nice when you develop a plan and you go out there and you work on it with the idea that it's going to work, but you never really know until you get into a game situation and you see how it plays out.
It's important not to overstate the benefits of ideas. Quite frankly, I know it's kind of a romantic notion that you're just going to have this one brilliant idea and then everything is going to be great. But the fact is that coming up with an idea is the least important part of creating something great. It has to be the right idea and have good taste, but the execution and delivery are what's key.
I think it's great training for any comedian to start on cows. Because with cows, you expect them to be bored and just stare at you blankly. And that's exactly what you'll get at a comedy club. If you can toughen up with a cow audience, then you'll never be worried with a human audience.
Songwriters, you have to work - you have to wait for residuals. You have to pray that the song's going to be a hit. And then a year later, you might get a check.
The videos have given us a younger audience. You know, our audience grew up with us until the videos, and they were beginning to get a little long in the tooth. Then the videos came along, and now we've recaptured the 16-year-old girls. The 16-year-old girls!
I was a 36C or D, and at 5' 1'', I knew that being a small person with big boobs standing in front of an audience was not going to be easy. It would be really hard to get people to pay attention to me without mocking me. Getting a breast reduction to prepare for my career was no different from people who work to get good grades to get into a good college to get into a good graduate school to get a good job. I went down to a B cup, and it was the best thing in the whole world.
The great thing about a sitcom is that you're in front of a live audience, so you really get in touch with what audience reaction is, but also there are lots of elements of film that you're dealing with, and there's kind of a great boot camp or graduate school mentality to it, because you're going to suck.
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