It is important that the female develops a reality that honors and nurtures her femininity and has an identity and creativity of her own. It is equally important that the male in the relationship endorses that creativity.
Rawn did her own thing in her own way. She cast the female gaze on a genre heavy with all-male quest fellowships, trophy females, and the occasional Smurfette. Her world was male-dominated and highly patriarchal, but she populated it with notable numbers of well-drawn female characters.
It gave her a feeling of her own power, to make something practical and beautiful just by using her own skill and creativity. It inspired her.
If there's a woman who is exhibiting her femininity or performing her femininity, it's always seen as meant to pull in the male gaze.
From a biological viewpoint, patriarchal religion denied women the natural rights of every other mammalian female: the right to choose her stud, to control the circumstances of her mating, to occupy and govern her own nest, or to refuse all males when preoccupied with the important business of raising her young.
It's not very exciting to go to work to just have your character's identity being defined by her relationship with her male counterparts.
I don't know where creativity comes from, but I think everybody has the ability to be creative. I think what's important about creativity starts when you're very young and how we're allowed to experience our imagination. The people who bring us up and teach us are fundamental in either encouraging creativity or discourging creativity. My imagination was always encouraged.
Creativity is incredibly important, but drive is equally so.
Italy's assets are her style, her beauty, her creativity, her passion, her energy, her technology; and these will be core brand values of all our cars. Fiat as a company has a long way to go and a steep road ahead.
Creativity is as important as literacy and numeracy, and I actually think people understand that creativity is important - they just don't understand what it is.
The bizarre but all too common transformation of the woman artist from a producer in her own right into a subject for representation forms a leitmotif in the history of art. Confounding subject and object, it undermines the speaking position of the individual woman artist by generalizing her. Denied her individuality, she is displaced from being a producer and becomes instead a sign for male creativity.
I'm 36 and if I met a woman of my own age and married her, I'd also be marrying her former life, her past. It might be OK for some people - I don't want to judge it or anything - but it's not for me. It would destroy my creativity.
While the secular world pushes woman to find her identity in herself as a sex object, the popular teachings in the Church, equally mistaken, encourage woman to find her identity in her roles as wife and mother rather than in her status as a person in Christ, a daughter complete in Him.
In the end, we're just showmen. But, I think that it's an important factor. Not to be anything else but clear about that - for me, creativity is an important part of our evolution. Art has probably done more good for the world than war. But they're equally powerful. They both create revolutions.
To a female superhero her sexiness is not the most important thing about her, it's her mind, her spirit, and when I look at that character that to me is an example of characters that I like to play and I think it does a great thing for women.
Talent is important, but how one develops and nurtures it is even more so.
The most important thing about intellectual property vs. creative expression is that copyright law was created not to stifle creativity but to encourage creativity.