A Quote by Syd

I learned everything I knew about recording and engineering from my experience with Odd Future, so I was pretty comfortable with not having much. — © Syd
I learned everything I knew about recording and engineering from my experience with Odd Future, so I was pretty comfortable with not having much.
I learned a lot with Andre Villas-Boas at Porto. He is very intelligent tactically. He was almost so well informed about the opponents that we pretty much knew everything about them when we went out on to the pitch. It was scary how much we knew.
I'm from the generation that's always been recording, from the very beginning. I learned to play the guitar on the four-track. I started listening to music at a time when people were doing recording at home, when the discussion about songwriting correlated to the discussion about producing and engineering. I think that's a description of my generation.
I learned how to be a pro, I learned how to win, I learned about building relationships with your teammates; it goes beyond basketball. I pretty much learned everything I know from OKC.
I went to school for audio engineering, and I was around a lot of sound engineers over the summers in New York, so I'm pretty comfortable in engineering my own stuff.
Doubting what you see is a very odd experience. And doubting what you remember is a little less odd than doubting what you see. But it's also a pretty odd experience, because some memories come with a very compelling sense of truth about them, and that happens to be the case even for memories that are not true.
Texture is very important. Just the feel of everything. It's not always about recording everything in pristine quality and having everything mixed where it's absolutely perfect. It's more about a vibe.
To be honest, I knew pretty much nothing about Watford as a town or a club. But I feel so comfortable - the players, the staff, the board, and the fans have made me so welcome.
I've had the benefit of doing pretty much everything. So I'm really pretty comfortable in any situation.
I'm super comfortable with TV, especially in my situation where I pretty much have 100% freedom. That's the ideal, and I've been fortunate in TV to have pretty much everything I've done be at least somewhat successful.
Everything that I talk about, pretty much, are things that I learned or understood over the years.
I learned so much about recording and about singing on records from Ken Nelson.
During the war years I worked on the development of radar and other radio systems for the R.A.F. and, though gaining much in engineering experience and in understanding people, rapidly forgot most of the physics I had learned.
There has been no great surprise, no sudden revelation. I knew pretty much what I was getting into. What I've learned is that a restaurant can be as much of an art as you want it to be, but it has to be a successful business first.
I think that's what I learned a lot from Odd Future. I learned a lot of great things from them, but one of the mistakes that they made was that we didn't stay together, and we didn't communicate. We never had meetings. Everybody had issues with everybody else and wouldn't talk about it.
I was in about in the 8th grade when I started recording R&B, so much of what was on was the Motown sound, and The Beatles had pretty much come over and taken America by storm.
There are a few pretty fundamental differences. In voice acting, if you are doing game recording, for the most part you are going to be by yourself in a studio. With game voice acting you are constructing everything for yourself pretty much. You're thinking about what the other characters could be doing, trying to imagine the scene, you're constructing the entire environment for yourself.
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