A Quote by Sydney Banks

Going back into the negative past to find happiness is like trying to make a silk purse out of a sow's ear — © Sydney Banks
Going back into the negative past to find happiness is like trying to make a silk purse out of a sow's ear
The best way to make a silk purse from a sow's ear is to begin with a silk sow. The same is true of money.
You can't make a silk purse out of a sow's ear.
Even if one succeeds in making a silk purse out of a sow's ear, there remains the problem of what to do with a one-eared sow.
The gospel may not make a sow's ear into a silk purse, but it will make everybody better if they live it. I've tried it. It stands the test.
If you get a bad script, then you start expending energy trying to make a silk purse of a sow's ear. When the script's as good as those on 'Game of Thrones,' say, I don't think there was a single occasion where any of us thought there was a bad scene.
Alongside getting faith out of a heart that is utterly hostile and unbelieving, making a silk purse out of a sow's ear or getting blood from a turnip is child's play.
With a bad script and even the best cast, the most you can hope for is to turn a sow's ear into a silk purse.
If you don't generate tension in the film to begin with... you can't really make a purse out of a sow's ear, you know.
It is a fallacy to believe that a Republic of any kind can be won through the shackled Free State. You can't make a silk purse out of a sow's ear. The Free State is British created and serves British Imperialist interests. It is the buffer erected between British Capitalism and the Irish Republic.
Did a sense of shame ever reside in our Republican toadies? You can't stop people who are never embarrassed by themselves. Will's readiness to turn a sow's ear into a silk purse can be cited as world class sycophancy.
One disadvantage of being a hog is that at any moment some blundering fool may try to make a silk purse out of your wife's ear.
But the quality of writing in the series [game of Thrones] is paramount. That's probably why all of us are involved in this and all of us are quite so loyal to it, because we don't have to expend a lot of energy trying to make a silk purse out of a pig's ear. The quality of the writing is really good, and that's what makes playing a character so enjoyable, whether he's heroic or villainous.
The term we use on our team is 'reset': when you go through, whether it's a negative play or a negative drive, and you get your next opportunity - not focusing on the past, but going back into your attack mode.
We are Jesus Christ's; we belong to him. But even more, we are increasingly him. He moves in and commandeers our hands and feet, requisitions our minds and tongues. We sense his rearranging: debris into the divine, pig's ear into silk purse. He repurposes bad decisions and squalid choices. Little by little, a new image emerges.
Death just comes, not happiness. Because when you're trying to find happiness, you're trying to navigate a very, very murky minefield of distractions, of disappointments, of deceptions. That's why you have to work on happiness.
Any time you add something to your game, you still have to find ways to improve, so I'm still studying the game and trying to find out ways to increase how we use me on the floor. You're not being complacent, not falling back and floating around the perimeter too much, figuring out when to attack. I'm trying to find that balance between attacking and spotting up and things like that.
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