A Quote by Taylor Phinney

I'm not super social, don't really go to parties, or basketball games, or football games very often, the big social occasions. — © Taylor Phinney
I'm not super social, don't really go to parties, or basketball games, or football games very often, the big social occasions.
Studies of social games, puzzle games, and brain-training games have shown they have little effect on the brain despite often being marketed as improving memory and reaction speeds.
I believe in the opportunities for social gaming. It's overlapping with mobile gaming and lots of video gaming, but it's still different. It's all getting more blurry as hardcore games and console games talk about being social.
Ordinary parties, he thought, were subtle games of sexual and social badminton.
Win games. Win games in the playoffs. Win the Super Bowl. That's what it comes down to. The ultimate goal is to start off by winning the division and go from there. Those are the big goals.
If you go to a Liberty game, they're fun basketball games to go to. But I'll be damned if I know how to get people to go to those games.
Trip Hawkins - and this was the early 1980s - was saying there's going to be a day when everyone has a computer and they're going to want to do more on it, including playing games. So he started up a company, EA Sports, and he was going to have three games, football, basketball and baseball. So I was the football game.
Not only do you have 16 regular-season games, you also have four preseason games. Then if you make the playoffs, you can have four more games before you get to the Super Bowl. So you can already have 24 games without the 18-game season. And 24 games takes a real toll on somebody's body.
Games is probably the biggest industry today that has gone really social, right. I mean, the incumbent game companies are really being disrupted and are quickly trying to become social. And you have companies like Zynga.
These days when you say 'videogame', people think of immersive games that take over your life and require three thumbs to control. My goal is to create games that almost retreat into the background. I'm interested in bringing them back to their role as a social facilitator, the way party games help people to interact.
I have to admit, between the Seahawks games and the Blazer games and playoffs games, we're talking about close to 100 games a year, so I don't really follow other sports a lot.
I don't know a lot of show runners. I mean I met a lot of them in picket lines. I'm not part of a, like, secret society or pickup basketball game. As far as I'm concerned, pick-up basketball games are secret societies. They confuse me. I've never been a networker or I've never been very social.
They should just open lots of YouTube schools... as well as, like, a games school, where you can play all types of games. Like, if you want to play racing games, you go there and become a pro at that. Same for football or a shoot 'em up.
I really enjoyed high-school football, but I didn't really enjoy college football. I liked to play the games, but I didn't like the practice. In baseball, I enjoy the practice almost as much as the games.
In the case of games, we have a belief that that could end up being the largest category in entertainment over a long period of time. Just look at what's happening in games and how social they've become.
People can buy a bottle of gin and drink it at home for about a buck a drink, whereas they are willing to go to a bar and pay 12 bucks for the same cocktail. The difference is that man needs to be social. So I believe that there is a strong demand for games that are social.
I don't think people can watch University of Texas basketball or football games with me - really, anything Texas is playing - without wanting to punch me in the face. I'm as big a Longhorn fan as you'll find.
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