A Quote by Thomas Ligotti

No one gives up on something until it turns on them, whether or not that thing is real or unreal. — © Thomas Ligotti
No one gives up on something until it turns on them, whether or not that thing is real or unreal.
Evil I had never found satisfactorily placeable as an integral element of the universal, or total, content of existence. Indeed, evil is evil just because there is no logical place for it, no room in reality for it. It is unreal, and yet real as something unreal.
Living consciously reflects the conviction that sight is preferable to blindness; that respecting the facts of reality is more satisfying than denying them; that evasion does not make the unreal real or the real unreal; that it is better to correct your mistakes that to pretend they do not exist; and that the more conscious you are of facts bearing on your life and goals, the more wisely and effectively you can act.
Things don't turn up in this world until somebody turns them up.
I think at any point in your career as a creative, whether you're an actor, writer whatever it's a real turning point when someone who's not you turns around and validates your work it gives you a lot of confidence.
Here's the thing about faith: It gives us the strength to go on when we want to give in. It gives us the courage to get up when we want to lie down. It gives us the power to make a way out of no way when there ain't no way. Just as love can't make you strong until love has made you weak, well, faith can't lift you up until life has knocked you down. With faith or without it, we can't stop the waves. But with it, we don't need to. Because with it we can ride the surf.
I hardly need to abstract things, for each object is unreal enough already, so unreal that I can only make it real by means of painting.
What I thought was unreal now, for me, seems in some ways to be more real than what I think to be real, which seems now to be unreal
A record is something that isn't real or true. It's like cinema. It's a construction of something hyper-real and surreal and unreal all at the same time. You make a space that doesn't really exist. One of the big joys of being in this line of work is building the recorded versions of the songs.
Real isn't how you are made. It's a thing that happens to you. Sometimes it hurts, but when you are Real you don't mind being hurt. It doesn't happen all at once. You become. Once you are Real you can't be ugly, except to people who don't understand. Once you are Real you can't become unreal again. It lasts for always.
It's something that I am going over in my head about the whole video game thing, and whether you support violence by being in a film like this. I mean, to me, it's incredibly unreal and it's all about the action, and just explosions.
One thing about D.C. that's funny to me is that you end up running into famous political figures who you've seen on television who you think are not real until you see them.
You can see that in people around the world who struggle to survive with little or nothing. Whether they've been inspired by faith or by loving relationships, or whether it's just something innate that gives them that ability to shine and inspire others.
Dreams are real. This is unreal. This world is unreal. Everybody has it backwards. This is the dream. This is an insubstantial pageant. Nothing here lasts - that is how you know it's the dream.
Here’s the thing about baseball-it’s not the individual sport I thought it was. Turns out I was wrong about that. Yeah, the batter is a lone man against the world. He stands in the batter’s box like a soldier and it’s up to him-and him alone-what happens next. But here’s the thing I didn’t understand until I was forced to, until recently: In order to hit a home run… Someone else has to pitch the ball.
Many people don't have an internal vision to go after something, fight for something, make a plan. So the biggest thing is - until you get picked up by a major label or until something breaks, you need to plan out what your dream is going to be.
No matter how much you plan for it, the real thing seems curiously, well, unreal.
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