A Quote by Thomas Middleditch

I like my flight sims because I can set up a very robust joystick setup and my head tracking software. — © Thomas Middleditch
I like my flight sims because I can set up a very robust joystick setup and my head tracking software.
My most recent project for The Sims Label (2011 – 2012) involved creating detailed Flash mockups exploring game play and UI designs for two potential online versions of The Sims 4 (The Sims Olympus and The Sims Icarus).
If it takes you three years to set up a studio, and you've made one track with that setup, then the logical thing to do is not change anything and just do another one using the same set of sounds.
We ain't meant to survive, cause it's a setup, And even though you're fed up, Huh, ya got to keep your head up.
We had an electronic head and arm for Threepio, and I manipulated the mechanism with a joystick. But it wasn't working. The propman said, 'Give me fifteen minutes.' We all went to get coffee, and when we came back, Threepio's head turned perfectly and his arm moved naturally. I looked up and realized that the prop man had a fishing pole with a fine nylon string attached to Threepio's arm. He had rigged another string around the head, which Chewbacca was holding. As Chewie moved his hands, Threepio's head turned!
Well, I kind of did the math in my head when I was like, 9. I was like, 'Well, if I want to make films' - because I want to be a director - 'I could just go on a film set and learn there.' And then I ended up falling in love with acting and the set and making friends all the time. And so I've just been doing that ever since.
Software patents are dangerous to software developers because they impose monopolies on software ideas.
You know, oil prices from 2007, on the strength of a very robust global economy and a very robust emerging China, many of you will recall, ramped up to near $150 a barrel. Then we had the financial - U.S. financial collapse. Oil prices collapsed all the way down to $40 a barrel.
When it comes to software, I much prefer free software, because I have very seldom seen a program that has worked well enough for my needs, and having sources available can be a life-saver.
I have mostly software synthesizers and software drum machines. I'm very lazy. I don't really like to plug in a lot of equipment and external boxes and everything.
Exercise is very important, first of all if you think about it, especially in a long flight like a six month space flight and on the ISS. If you didn't exercise and used the analogy on earth, it would be like laying in bed. So, just imagine laying in bed for several months, and even just trying to get up and walk, you probably wouldn't be able to. But if you got up and you exercised two hours a day, you'd probably be okay, and that's the same in space.
There's a tendency to make jazzy educational software that's very uniform and therefore just like school. I'd like to see a company develop software for rebellious kids who don't want to go to school.
The great games are the space sims and driving sims and these experiences where you're basically sitting at a table with nothing happening in front of you. A lot of interesting things are evolving there. There are great games that can be made.
I'm not of the opinion that all software will be open source software. There is certain software that fits a niche that is only useful to a particular company or person: for example, the software immediately behind a web site's user interface. But the vast majority of software is actually pretty generic.
I was taking a connecting flight from Vijayawada to Hyderabad and Kajol was on the same flight. We were waiting for the lift and when I got in, the doors began closing. Kajol and her manager were all set to get in, but by then, the lift began moving up. I was so embarrassed that when I met her later, I apologized for the goof up.
I have a little basement studio set up here at my house, and I do probably 80 percent of the recording here on my own. With multi-tracking technology, I can play various parts on top of one another.
In tracking down and eliminating terrorists, we need to change our metaphor from a "war on terror" - exactly what, pray tell, is that? - to the mind-set of Interpol tracking down master criminals through intense global cooperation among nations, or the FBI stalking the Mafia, or local police determined to quell street gangs without leveling the entire neighborhood in the process.
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