A Quote by Ti West

The first half [of Valley of Violence] was to endear you to all these people and give you all these archetypes that you're familiar with, and then the second half, just to see all those archetypes unravel like real people.
If you know your archetypes - and not just yours, if you know how to perceive the world in archetypes, through archetypes - everything changes. Everything. Because you have two things: you can see through one eye which is impersonal, and through the other, which is personal. That's the way the game is written down here.
Thrillers rely on certain archetypes and our familiarity with them is quietly driving all of the tension. So it becomes an interesting challenge from the score perspective, to enhance that tension without being noticed, just like those archetypes.
The second half [of Valley of Violence], you're with the guys that you should hate, but when you start seeing what their real lives are, you're like, "I do hate you, but at the same time, all right - maybe take it down a notch." The complications of all that are what's so interesting to me, those esoteric details - that's what people will hopefully take away from the movie.
I believe the second half of one's life is meant to be better than the first half. The first half is finding out how you do it. And the second half is enjoying it.
There's a great deal of tension between so many kind of distinctive and restrictive female archetypes and images in the world. When you play with the archetypes, you get free.
I did the movie [Valley of Violence] from two perspectives. You're with Ethan [Hawke] the whole movie, but for the first half, you're really with Ethan. For the second half, you're with him, but also you're with the bad guys because he kind of becomes the bad guy. No one's really good in the movie.
My personal philosophy is that people should be extremely selfish for the first half of their life and extremely unselfish for the second half because then they can do the most good.
You have to give 100 percent in the first half of the game. If that isn't enough, in the second half, you have to give what's left.
It's important to me to create archetypes of human experiences and make them so that the song has a sense of purpose when you experience those emotions. You know, just making people feel like they're not alone.
I'd been told that he had been created-literally created-just for me,as my "perfect other half." Let me tell you-if Dylan was my perfect other half, then i needed to give my first half a seriouis look-see.
We want to see a struggle. We want to see people falling over but getting themselves back up on their feet, and that's what's extraordinary- ordinary people and their struggle. There's nothing as interesting as real life out your window. You walk down the street for half an hour, I'll give you half an hour of drama.
We did like 12 shows, then we did the entire Ozzfest with the first half completely booked; then we did the second half with a couple days off here and there.
We did like 12 shows, then we did the entire Ozzfest with the first half completely booked; then we did the second half with a couple days off here and there
Jesus is a half-naked guy, hanging, nailed to a cross, and then people wear that around their neck, and then those are the people that are upset about violence in movies.
You have a wide array of people that are watching something, and you cannot please everyone at the same time. Half the people will love it; half the people will hate it. Half the people won't see it.
The first half of high school, I had a girlfriend, and then the second half I got to know these guys who would just get stoned and jam. I had struck the goth thing by then, but I still thought of myself as Ian Curtis or something.
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