A Quote by Tim Buckley

I think that if someone plays a video game, and then goes out and harms another human being, or themselves because of what they just saw in the video game, they were screwed up in the head long before they got their hands on a controller.
Today, if you don't understand the controller, you're not able to enjoy video games. ... We expect the Revolution controller to become the standard in video game controls.
It's so hard to tell people I'm in a video game... just because I grew up with my dad being in a video game.
The video game culture was an important thing to keep alive in the film because we're in a new era right now. The idea that kids can play video games like Grand Theft Auto or any video game is amazing. The video games are one step before a whole other virtual universe.
Any time skating was featured in a video game, I ate it up. So around 1997-98, I was shopping this video game idea. I was weighing my options when I went to Activision, but when I saw what they were working on, I said, 'This is exactly what I'd love to be involved with,' and following that gut reaction was hugely successful.
Kinect is such a great new entry into the field because it takes away one of the big barriers to little kids to playing a game, which is the controller. You can't hand a basic video game controller to a child and expect them to understand what a left bumper is and to click in the right stick.
If humans weren't here and we didn't care about anything that lives here, if this were a video game, I'd push the button and see what happens, because it'd be really exciting; but it's not a video game.
I think 'Disney Infinity' is exciting. It's hard to even call it a video game, because it's so different. What excites me about this is how it's going to put more and more of what happens in the game into the hands of the user; it's up to them. You can play it to where everything's laid out for you.
It's always fascinating to me and blows my mind whenever I'm in a video game because I am such a big video game fan at heart.
There's so much information now, and that even goes down to the college game. You have so much video, you can watch every YouTube video of guys and mechanics, and so I just feel like the younger generation's more educated than ever before.
Even with the most stupid video games, kids learn more about learning than they ever did before, because they want to learn codes and moves before other kids figure them out. They're motivated to seek out someone or search the Net for help. A student who makes a video game has to solve mathematical problems to make special effects happen on the screen.
I think a punt can be a big play in a game. If it's anything like a real game, then you realize that a Pat McAfee punt that downs someone inside the 2-yard line can really swing a game. I'm all for punting in video games.
I'm such a video game fan that being able to do voices in video games is just fantastic.
WWE has not called me to be a part of any roster. My relationship with WWE stands with the video game and the video game only. If they want to extend an olive branch and pick up the phone, then I will make a comment on that once they do it. But prior to that, nothing's been done.
Any kind of horror video game where I'm the first-person player and I'm... I suddenly stop caring about the video game dude, and I'm like, I really don't want him to die,' and then the minute he dies, it upsets me. I can't play those games.
Because several 'Titans' characters have been used in video games, I've got royalty checks for six figures. And I had no knowledge of this until I opened the mailbox, because I don't follow the video game world!
Every maker of video games knows something that the makers of curriculum don't seem to understand. You'll never see a video game being advertised as being easy. Kids who do not like school will tell you it's not because it's too hard. It's because it's--boring
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