A Quote by Tim Cook

Apple doesn't do hobbies as a general rule. — © Tim Cook
Apple doesn't do hobbies as a general rule.
There are two great rules of life; the one general and the other particular. The first is that everyone can, in the end, get what he wants, if he only tries. That is the general rule. The particular rule is that every individual is, more or less, an exception to the rule.
A young actor once asked me, What do you do between jobs? I said, Hobbies, hobbies, and more hobbies.
One of the things in my experience about changing parties: There are very few exceptions to the general rule. And the general rule has been, people are going to invite you into the church, but they are not going to make you a deacon.
Where it is a general rule that it is wrong to gratify lovers, this can be attributed to the defects of those who make that rule: the government's lust for rule and the subjects' cowardice.
So where it is a general rule that it is wrong to gratify lovers, this can be attributed to the defects of those who make that rule: the government's lust for rule and the subjects' cowardice.
I don't have any hobbies. You know, I'm very embarrassed when people ask me what are my hobbies; I don't have any hobbies. I mean, it's just enough to keep up with the things I'm trying to solve.
China is very entrepreneurial but has no rule of law. Europe has rule of law but isn't entrepreneurial. Combine rule of law, entrepreneurialism and a generally pro-business policy, and you have Apple.
As for hobbies, people with stimulating hobbies suffer from the most noxious of despairs since they are tranquilized in their despair.
I don't have hobbies; hobbies cost money. Interests are quite free.
I have very few hobbies. In fact, I have no hobbies.
But Apple really beats to a different drummer. I used to say that Apple should be the Sony of this business, but in reality, I think Apple should be the Apple of this business.
When certain concepts of TeX are introduced informally, general rules will be stated; afterwards you will find that the rules aren't strictly true. In general, the later chapters contain more reliable information than the earlier ones do. The author feels that this technique of deliberate lying will actually make it easier for you to learn the ideas. Once you understand a simple but false rule, it will not be hard to supplement that rule with its exceptions.
Apple was our benefactor at starting General Magic, but about a year later decided they would rather BE General Magic and tried to make us blink out of existence... which we eventually did, but it took a few years.
10 Rules for Being Human: Rule #1 - You will receive a body. Rule #2 - You will be presented with lessons. Rule #3 - There are no mistakes, only lessons. Rule #4 - The lesson is repeated until learned. Rule #5 - Learning does not end. Rule #6 - "There" is no better than "here". Rule #7 - Others are only mirrors of you. Rule #8 - What you make of your life is up to you. Rule #9 - Your answers lie inside of you. Rule #10 - You will forget all this at birth.
There is a simple rule here, a rule of legislation, a rule of business, a rule of life: beyond a certain point, complexity is fraud. You can apply that rule to left-wing social programs, but you can also apply that rule to credit derivatives, hedge funds, all the rest of it.
In the Mac vs. PC ads, Apple bills itself as the antidote to Microsoft. To love Apple wasn't to sell out. It was to buy in. Most people use PCs, but Apple has the mindshare.
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