Before 'Final Fantasy VII,' I would have told you that I had zero interest in RPGs with turn-based combat. But that game was so well done, I didn't care what genre it was. Any genre can be done poorly or done well.
One of the things that separates a good genre movie from a bad genre movie, I always think, ironically, is when you care about the people. The dime a dozen ones are where you don't have any awareness of the character.
I really wanted to make a dungeon crawler, but this game came out, 'Legend of Grimrock 2,' which was, like, the perfect dungeon crawler. It basically destroyed the genre for me, and no way could I make a game that good in that genre.
I genre-hop quite a lot. I love manipulating genre and deconstructing it and making it irrelevant. Genreless music is great because it means you get to write in any genre that you like.
Baseball is caring. Player and fan alike must care, or there is no game. If there's no game, there's no pennant race and no World Series. And for all any of us know there might soon be no nation at all. It is good to care - in any dimension. More Americans put their caring into baseball than into anything else I can think of - and most put at least a little of it there. Baseball can be trusted, as great art can, and bad art can't.
There are no requirements when you're using a particular genre. It's not like the genre is your boss and you have to do what it says. You can make use of the genre any way you want to, as long as you can make it work.
I don't care about the genre so much. I'm good with horror, but I like other genres, too.
I do love science fiction, but it's not really a genre unto itself; it always seems to merge with another genre. With the few movies I've done, I've ended up playing with genre in some way or another, so any genre that's made to mix with others is like candy to me. It allows you to use big, mythic situations to talk about ordinary things.
Good writing is good writing no matter what genre you're writing in, and I believe that there are only a handful of fundamental craft tools that are essential for any genre-including nonfiction.
I don't gravitate toward any particular genre. I like to do things that interest me, regardless of genre. I've had a blast doing Cosmos, and I'm said that it's coming to an end. I would like to do something else like that.
I'm not really devoted or specified towards any specific genre at all. I really like it all. There's good storytelling in all the genres, you know. I just want to tell good stories and do good work.
Im not really devoted or specified towards any specific genre at all. I really like it all. Theres good storytelling in all the genres, you know. I just want to tell good stories and do good work.
The great thing about sci-fi is that the fans and the audience are unlike any other genre out there. They are constantly looking for great content and good stuff. They don't care where it comes from, they'll latch onto it.
Senior tennis is like the younger game in slow motion. It is much more of a backcourt game. The player who had a big game in his prime finds it harder to play that same game as a senior. But any senior who could lob well when he was young can still hit a good lob.
Any genre as it's called, I think can be quite reductive in terms of what a film is, because I think there is an eagerness to put in any film, in anybody's work, to give it a genre title and I think as a consequence of that, the film starts to obey the rules of the genre.
I believe the adventure game genre will never die any more than any type of storytelling would ever die.