A Quote by Tim Sweeney

On open platforms like PC, Mac, and Android, Epic's goal is to bring its games directly to customers. — © Tim Sweeney
On open platforms like PC, Mac, and Android, Epic's goal is to bring its games directly to customers.
First, we want to have a direct relationship with our customers wherever we can. On open platforms like PC and Android, it's possible for them to get the software direct from us. We can be in contact with them and not have a third-party distributor in between.
We've been happy to be able to work with Sony and Microsoft to have the first game that honors everyone's purchases across iOS, Android, PC, Mac, and the console platforms.
We want to let you use a Mac, or Windows PC, or iPad, or Android, without having to think about any of the technical details.
In my home office, I have two large, 30-inch computer monitors - a Mac and a PC. They share the same mouse and keyboard, so I can type or copy and paste between them. I'll typically do Web stuff on the Mac and e-mail and chat stuff on the PC.
What I do for a living is somewhat like mercenary prostitution. I spend a lot of energy trying to find games to bring to alternate platforms, like Linux and MacOS, and in my free time, I work on various open source projects, and other freebies like that. So I guess I'm a hooker with a heart of gold, sorta.
In order for innovation to happen, a bunch of things that aren't happening on closed platforms need to occur. Valve wouldn't exist today without the PC, or Epic, or Zynga, or Google. They all wouldn't have existed without the openness of the platform.
I have a PC. My sons have a Mac and swear by it, but I have a couple PC's.
Android phones in China are more 'Android open source' rather than Android in the way we are all used to here. So a lot of phones don't have Google Play, etc.
Epic has prided itself on providing software directly to customers ever since I started mailing floppy disks in 1991.
Blackberry is a great product and really useful. But I think that Yahoo!'s future is going to be rooted in mobile apps. And we know that we need to have apps on some of the core platforms, and so iOS and Android, probably the two most important platforms for us.
It was, like, two mobile games I released. They did pretty well, and after I made those two games, I was like, 'Man, I want to make another game, but I want to make this game for PlayStation and Xbox and PC.' I was like, 'You know what? Forget making the video game for Xbox, PlayStation and PC. How about I make my own console?'
In order for innovation to happen, a bunch of things that aren't happening on closed platforms need to occur. Valve wouldn't exist today without the PC, or Epic, or Zynga, or Google. They all wouldn't have existed without the openness of the platform. There's a strong tempation to close the platform, because they look at what they can accomplish when they limit the competitors' access to the platform, and they say 'That's really exciting.'
"Do you have information that there's an android in the cast? I'd be glad to help you, and if I were an android would I be glad to help you?" "An android," he said, "doesn't care what happens to another android. That's one of the indications we look for." "Then," Miss Luft said, "you must be an android."
Android is one of the most open systems I've ever seen. What makes Android great is it's literally designed from the ground up to be customised in a very powerful way.
Ultimately, application vendors are driven by volume, and volume is favored by the open approach Google is taking. There are so many manufacturers working so hard to distribute Android phones globally that whether you like [Android 4.0] or not, you will want to develop for that platform, and perhaps even first.
I've been a Mac guy for almost my entire adult life. I wrote my first college papers on a typewriter, but by the end of my freshman year - almost 20 years ago - I was on an IBM PC. Then, in 1984, I found the Mac, and I never looked back.
This site uses cookies to ensure you get the best experience. More info...
Got it!