A Quote by Tim Sweeney

If you look at why people are paid to do things, it's because they're creating a good or delivering a service that's valuable to somebody. There's just as much potential for that in these virtual environments as there is in the real world.
I always look at films as real stories with real people in real situations. That's why I struggle with the whole notion of calling someone the 'good guy' or the 'bad guy,' because I think we all have potential to do good things and all have the potential to do bad things.
I always look at films as real stories with real people in real situations. That's why I struggle with the whole notion of calling someone the 'good guy' or the 'bad guy', because I think we all have potential to do good things and all have the potential to do bad things.
The real world just doesn’t offer up as easily the carefully designed pleasures, the thrilling challenges, and the powerful social bonding afforded by virtual environments. Reality doesn’t motivate us as effectively. Reality isn’t engineered to maximize our potential. Reality wasn’t designed from the bottom up to make us happy.
In a world that daily disconnects further from truth, more and more people accept the virtual in place of the real, and all things virtual are also malleable.
The screen is a window through which one sees a virtual world. The challenge is to make that world look real, act real, sound real, feel real.
If you look at history, innovation doesn't come just from giving people incentives; it comes from creating environments where their ideas can connect.
They're real strong magic, they make you have good luck. Not like fried chicken when you're not lookin' for it, but things like long life n' good health, n' passin' six weeks tests...these are real valuable to somebody.
The biggest shortage in the world is not oil or food­-it's leadership. Why is it such a scarce resource? Because egos get involved. Most people in top positions think they are better than somebody else, think they need something better than somebody else. It's economic assets, it's status, it's all those other things that prevent the people at the top from subordinating themselves totally to the people they lead. It is not socialism. Leaders get paid a lot more than those they lead, they get paid for their knowledge and skill...but they are no better as a person.
One of the wonderful things about the information highway is that virtual equity is far easier to achieve than real-world equity...We are all created equal in the virtual world and we can use this equality to help address some of the sociological problems that society has yet to solve in the physical world.
Being virtually killed by a virtual laser in a virtual space is just as effective as the real thing, because you are as dead as you think you are.
Most people look at a feature film and say, "It's just a movie." For me there is no border or wall between fiction and documentary filmmaking. In documentaries, you have to deal with real people and their real feelings - you are working with real laughter, happiness, sadness. To try to reflect the reality is not the same as reality itself. That's why I think that making a good documentary is much harder than making a good feature film.
I think when you look at the diversity of the readership, all the different people who love comics, I want comics to reflect the real world, and I think Marvel does a good job of trying to do that, but I don't think there's ever an end point when it comes to creating diversity and creating stories that people can relate to.
The only reason I was able to accomplish things is the great people willing to work with me. A company is a group of people organized to create a product or service, and that product or service is only as good as the people in the company - and how excited they are about creating it. I do want to recognize a ton of super-talented people. Without them, I would have accomplished very little. I just happen to be the face of the companies.
What we did with Avatar, if you really look at it, we took things that are out there in the world every day, we just made them bigger, shinier. ... But all our inspiration comes from the real world. So if you really look, you can see all those things around you, and I would just encourage people to get out and look for it.
If you understand how the real world feels and looks and sounds it is much easier to create a virtual version of the real world.
I can imagine people actually working in virtual environments where productive, cooperative work is undertaken, and I think we will find people helping others to take advantage of masses of information that are inaccessible or too vast to process in real time today.
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