A Quote by Tim Sweeney

If you black out the background in AR, you could make an immersive VR experience, and if you make the view translucent so you can see through it, you just have an augmented view of the real world. I think that's the ultimate and best form of display tech we'll have.
Hollywood is moving movie production into VR because it may be more immersive. We see a convergence of different forms of media. VR and AR provide next-generation viewing experiences for games, movies, and visualization.
When you drill down, blockchains are really a shared version of reality everyone agrees on. So whether it's a fully immersive VR experience, augmented reality, or even Bitcoin or Ethereum in the physical world as a shared ledger for our 'real world,' we'll increasingly trust blockchains as our basis for reality.
The mobile gaming experience is fundamentally limited by this very small screen in front of you that occupies maybe 15 degrees of your field of view. The PC and console experience, you have a 45-degree field of view. VR is 120 degrees: your entire view space. The expectations of users on the platform will rise to levels we've never seen before.
Remember that my view, the only true view I can see with, is through the black eyes that I have.
My point of view when I make a book or I make a movie is to see the humanistic point of view. The point of view of the daily life of normal people.
I think when I look out and I see there's so much negativity in the world and a lot of people are unhappy and a lot people are anxious, it just feels like that's one view of the world. But you don't have to always focus on that view of the world.
The point of view is the biggest problem with games, because what we play must be clearly presented in the best way for me to have an immersive game experience.
Just as our view of work affects our real experience of it, so too does our view of leisure. If our mindset conceives of free time, hobby time, or family time as non-productive, then we will, in fact, make it a waste of time.
I know hockey is growing in the U.S., and it's becoming more popular, but anything to get the game out there and see how we view it. We view it as the best game in the world.
As much as I think it is necessary and desirable for white people to have an expanded view of the black American experience, it's probably even more important for black people to have that expanded view.
People talking about politics usually start from the ass end backwards in that they think you have a political agenda, and then you make your work fit that cookie cutter. It's the other way around. One works by simple observation, looking into things. It's usually called insight and out of that comes your view - not that you have the view first and then squash everything to make it fit. I'm not interested in cutting the feet off my characters or stretching them to make them fit my certain political view.
I think that just because you've been through an experience doesn't make you the ultimate arbiter of what it means. We figure things out; we work things out through the help of other people who can engage with us but also be intelligently critical.
Motion pictures are just beginning to live up to their true potential of being immersive experience - going from beyond black and white flickering images to fully immersive 3D color high-definition. You don't even know where the real world starts and the fake world begins. And yet, none of that's going to matter unless the story and the emotions that they allow us to become invested in are something that we can recognize. Pixar is able to do this in ways that almost defies speculation.
The perspective of eternity is not a perspective from a certain place beyond the world, nor the point of view of a transcendent being; rather it is a certain form of thought and feeling that rational persons can adopt within the world ... Purity of heart, if one could attain it, would be to see clearly and to act with grace and self-command from this point of view.
I just think that VR and AR are going to be a really big deal.
I have nine years of scholastic actor training, and what I've learned is that training does not an actor make. You have to have an artful way of looking at things. You have to have a certain point of view. And you get that point of view through experience.
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