A Quote by Tina Fey

It's a great lesson about not being too precious about your writing. You have to try your hardest to be at the top of your game and improve every joke you can until the last possible second, and then you have to let it go. You can't be that kid standing at the top of the waterslide, overthinking it...You have to let people see what you wrote.
You have to try your hardest to be at the top of your game and improve every joke you can until the last possible second, and then you have to let it go.
You can’t be that kid standing at the top of the waterslide, overthinking it. You have to go down the chute.
If you can promise a vital and vibrant research environment as well as great students to your faculty, you can recruit some top faculty. The top faculty on your roster will then help you to attract further top students in your program.
It'd be negligent to say that I don't want to be at the top of the charts. Of course I do, it's proof that your song is being heard. But I think it's more about the work for me and being proud of what I'm doing in music than what people think about my music. I want to like my music before you like it. I don't want to sell anything that I don't really like. I don't want to sell myself short just to get to the top of the charts. It doesn't feel that great. Feeling proud of your work feels greater than being at the top of the charts.
The writer is a person who is standing apart, like the cheese in 'The Farmer in the Dell' standing there alone but deciding to take a few notes. You’re outside, but you can see things up close through your binoculars. Your job is to present clearly your viewpoint, your line of vision. Your job is to see people as they really are, and to do this, you have to know who you are in the most compassionate possible sense. Then you can recognize others.
Statistically you take thousands of photographs of your first kid, and then with your second kidyou take about half of that. And then with your third kid, you, like, pawn off your first and second kids' photographs and tell them they're theirs.
You can improve in every stage of your career, and even in training, after training, analysing your game, you can do a lot of stuff to make steps, and that's also a major point of becoming a top player.
Try to write in a directly emotional way, instead of being too subtle or oblique. Don't be afraid of your material or your past. Be afraid of wasting any more time obsessing about how you look and how people see you. Be afraid of not getting your writing done.
The key to a good life is this: If you're not going to talk about something during the last hour of your life, then don't make it a top priority during your lifetime.
I'm a pretty open book, so not being out publicly felt inauthentic. Hopefully we can get to a point where your personal life isn't anybody else's business, but until then, it's less about people having to know about your sexuality than standing up for what's right and fighting for equality.
I love being a mom. But there's a certain kind of tedium to your life when your kid is young. Writing allows you to wander when your kid is napping in a crib ten feet away. So that's the great joy of writing fiction for me.
I'd say, don't listen to what anyone says: you're good. Go put your anorak on. Get your thick bottle-top specs. Draw your little cartoons and your comics and keep writing to the BBC.
The most difficult thing for me is keeping yourself focused on what you're doing. As you go play, you try to get your focus and desire. You don't do it to the level you would do it if you wanted to win. You have to work at it and be on top of your game.
You find your preferred resolutions and harmonic intervals and what-have-yous, and then you either keep writing the same thing until everybody is as bored with your songs as you are, or you try with all your might to get out of those patterns. This is what a lot of the work is all about.
People like to see a guy being built up; they like to see a guy go from the bottom to the top, but then once you're on the top for a little bit, people wait to see you fail, and they want you to fail, so they find flaws and they find reasons, whether it's being too nice or trying to make you out to be fake - that's what they do.
Don't try to kid yourself that your game is about pace if it isn't. If you're a big guy like me you need to look at how similarly built players use that physical presence to influence a game. Accept that your build may have some limitations - but plenty of plus points too.
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