A Quote by Tobias Lutke

I got my first computer at the age of 6. To me, it was magic. By the time I was 12, I wanted to know the secrets behind the wizardry, and that started my journey toward computer programming. This was the early 1990s, when computers weren't built for the mass market.
The first thing I think, I was building computers, I started to build a computer when I was 17 or 18 at home, an IBM compatible computer, and then I started to sell computers, and when I sold a computer to a company called Ligo I think, and they were selling systems which became blockbuster.
My first introduction to computers and computer programming came during my freshman year of college. I majored in electrical engineering with a minor in computer science, so I learned during my required courses at Vanderbilt University.
I was really looking at computers as a way to understand the mind. But at M.I.T., my mind was blown by having a whole computer to yourself as long as you liked.I felt a surge of intellectual power through access to this computer, and I started thinking about what this could mean for kids and the way they learn. That's when we developed the computer programming language for kids, Logo.
I don't take for granted all the blessings that I have, and as soon as I heard about Computers for Youth, I really wanted to be involved. Anyone who knows me knows how much time I spend on computers. I'm a computer addict. Every young person deserves to have a computer in his or her home.
I only use the computer for editing. I don't have an eight-track, otherwise I probably never would have bought a computer. When I first got my Mac, I was exploring its possibilities and had fun with all of the sound hacking software, but I'm not interested in that approach. I toyed with the idea of releasing a 12-inch of all the stuff I did early on but good sense prevented me from doing so.
As a child, I did what any normal kid who grew up without any electricity would do - I spent countless hours working on a computer wired to my parents' car battery... and learned how to code. This natural passion for computers lead me into the Internet market during the late 1990s and early 2000s.
I got my first computer when I was 6, and I was part of that early generation of children who grew up with computers always being around. I fell in love with them early on.
A smartphone is a computer - it's not built using a computer - the job it does is the job of being a computer. So, everything we say about computers, that the software you run should be free - you should insist on that - applies to smart phones just the same. And likewise to those tablets.
Originally, I was in both software and in online computing. The first innovation really was sort of at that time that we're marrying the telephone and the computer so that people wouldn't have to drive to the computer center. We didn't have $1,000 computers.
I'm a computer nerd. I'm behind my computer, like, 12 hours a day making new music.
My dad grew up as a computer programmer, so he always had random computer software, and I started opening up editing software at age 12 and figuring out how to build websites.
I like computers. It's the first time that I am endorsing a computer brand. I am very computer savvy, so this is certainly up my ally.
I've never been much of a computer guy at least in terms of playing with computers. Actually until I was about 11 I didn't use a computer for preparing for games at all. Now, obviously, the computer is an important tool for me preparing for my games. I analyze when I'm on the computer, either my games or my opponents. But mostly my own.
My first computer was a Commodore 64. I got it as a present from my mom when I was eight years old, and all I wanted to do with that computer was play games.
I watch virtually no TV. All my screen time is computer time for me. When I'm not doing that I'm reading or talking to my friends who I got to know through computers.
As a kid, I was always into art at the same time as computers, and eventually I realised I was making more interesting stuff with my keyboard than with my hands. I really enjoyed modifying computer games more than playing them, so that got me into programming.
This site uses cookies to ensure you get the best experience. More info...
Got it!