A Quote by Tom Burr

In a way, art has always been my way of problem-solving, of getting through situations, of finding my response to things, so to imagine doing something else makes me panic a little bit.
When you have an authority figure tell you something that distinguishes you, there's a little bit of a badge of courage or pride point that comes with it, and also some relief that the grownups actually have an answer for the problem. But, at the same time, there's suspicion and defensiveness, like, Why is the way I do things a problem? Maybe the way you do things is the problem. All of these things come with the very notion that you've been described.
We’re taught to do things the right way. But if you want to discover something that other people haven’t, you need to do things the wrong way. Initiate a failure by doing something that’s very silly, unthinkable, naughty, dangerous. Watching why that fails can take you on a completely different path. It’s exciting, actually. To me, solving problems is a bit like a drug. You’re on it, and you can’t get off.
We may have a perfectly adequate way of doing something, but that does not mean there cannot be a better way. So we set out to find an alternative way. This is the basis of any improvement that is not fault correction or problem solving.
I've always been interested in art and making things, but I chose not to go to art school because I thought I needed to do something else. Art was a tough way to make a living.
Almost everything I do when I approach an operational problem comes from the time I've been in space. It's a way of organizing your thoughts. We use problem-solving; what we call "what-if-ing." What if this happened? What would we do? We go over plan B, C, D, E, F, and whatever else, depending on the criticality of what we're doing. This kind of thing can be applied almost everywhere, even at home.
I hate the way you talk to me, and the way you cut your hair. I hate the way you drive my car. I hate it when you stare. I hate your big dumb combat boots, and the way you read my mind. I hate you so much it makes me sick; it even makes me rhyme. I hate it, I hate the way you're always right. I hate it when you lie. I hate it when you make me laugh, even worse when you make me cry. I hate it when you're not around, and the fact that you didn't call. But mostly I hate the way I don't hate you. Not even close, not even a little bit, not even at all.
To me, photography is an art of observation. It's about finding something interesting in an ordinary place... I've found it has little to do with the things you see and everything to do with the way you see them.
I write because it's my way of finding cool ideas, thinking through hard problems and things I don't understand, and getting better at something.
You want to do something a little bit meaningful, because we're not saving the planet or anything, but we want to contribute in a positive way, in a way that makes a difference or makes somebody feel something.
The pollution problem is always seen as someone who was doing something bad that has to be stopped. To me, pollution is doing something bad and good. People don't pollute because they like polluting. They do it because it's a cheaper way of producing something else.
This is something the Democrats have talked about, and a goal we share, getting everyone insured, and solving the issue in a Republican way, which is applying a personal responsibility principle (individual mandate), reforming the market (more strictly regulating the insurance companies), and allowing people to buy private health care insurance that they can take with them from job to job that's entirely affordable. So it's a Republican way of solving a problem that we face as a nation.
My philosophy is that once you get people compelled enough to sit down and play the game, the whole way you make the game successful is by giving them enough unique ways to do things. First, let them deal with pulling levers and things like that for a while. Then after they've mastered that, you give them something else to do, like getting through doorways by blasting them down with a cannon Next, you give them a monster-finding quest, followed by logic problems to figure out. You pace it that way. Assorted activities and the diversity of activities are what makes a game rich in my mind.
I picked songs that I've been singing my whole life that stuck with me. I tried to pick stuff that was a variety. And I think the same way I always imagine that people are going to play the record at their house and I imagine them doing stuff with music on, like the way I am.
There is still so much that I want to see and do, but for me, it's the pure satisfaction of doing what you really want. I always had a problem doing things that I didn't want to do. I don't have a problem when my director says: "Don't do it like this; I want it like this." But generally in life, I like to do what I want, and for me the best way is through acting and making films.
Avoidance has never been a great tactic in solving any problem. For most situations in life, not addressing what's going on only makes matters worse.
As a designer, I'm supposed to be provoking people's reactions, and getting people to see things differently. I think more of us should be doing this. Because yeah, maybe guys are not gonna want to wear my stuff, but they'll think that they can maybe wear something a little bit more than what they've been wearing. That's the only way things move forward.
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