A Quote by Tyler Blackburn

My first kiss was with a girlfriend. And it was at a party. I think I was hopeful that that would happen, but I didn't plan it. You know, honestly, I think if there's a little too much planning, it's almost just like self-sabotage. Because then, you want it to go a certain way and it just doesn't. And then you're like, 'Awww, why!?!'
My first kiss was with a girlfriend. And it was at a party. I think I was hopeful that that would happen, but I didn't plan it. You know, honestly, I think if there's a little too much planning, it's almost just like self-sabotage. Because then, you want it to go a certain way and it just doesn't. And then you're like, 'Awww, why?'
I'm not good at planning ahead because it's just too much. I plan, set it up and then don't think about it again until it's almost time. That's just how it goes.
Honestly, my splurges happen at Target. I'll go and spend, like, $600, and I don't know why! And then I'm really happy about it, but then I'll be like, 'Why did I do that?!'
I don't know where the characters are going to go or what's going to happen. I know that something inevitable will happen. I know that they want certain things and they're in a certain room and they smell like this and they look like that. More often than not, an entropy creeps in that strangles me, and then the inevitable happens. I don't know if I have the ability to write an ending like My Fair Lady's, when everyone gets what they want after a few minor conflicts. If I tried to write that it would just be false. Or I'd have someone enter with a machine gun.
I think that's the worst thing that can happen, when you start thinking too much. I don't like that so I just talk to my players because then you do not have time to think.
I feel like I'm going to get myself into trouble by saying too much. But throughout my 20s, I think a 'Midnight Kiss' game was always a game. You know, go to a party with a couple friends and you look around like, 'Who I want to be my midnight kiss?' It truly is a thought process.
I think that everything looks a little scarier at night, when the sun goes down. And I know I kind of want a sense of reassurance or a community. Late-night shows is a rare place because that's what we do. Increasingly, I felt like I didn't want to be that guy. I didn't want to do that. It wasn't the only reason that I stopped doing it, but it was a consideration - I didn't know how to process tragedy after tragedy and then ... it just got too much, I think.
There are several things iconic about Sissy Hickey character - even just sounds. Like, "Awww." People love that sound! "Awww." I actually didn't want to do the role, because I didn't think I looked like a smoker - even though I used to be a smoker.
As far as comic books are concerned, I was always a Marvel guy for the most part, although I did follow DC a little. I don't know, honestly I'd just like to play whatever role [that] not just the studio, but the fans think I fit the best into. Because I think, especially in worlds like that, you've really got to do right by the fan base and stay in tune with what they are looking for and what they desire. I would just want to do right by them.
I'm very specific about scripts that I like. I don't have a master plan or, like, a game plan. I don't have a chart that I'm following or anything like that. I'm very much playing it by ear. Certain things just happen and it's undeniable, you just go that way. But I don't have a specific path I'm following, I'm just playing it by ear.
I think too often in films, people think endings are a summation of plot, and I don't like that. Because once you know where you're going as an audience member, then it's like a video game. You're just waiting for them to get through the levels and beat the bad guy. And I just think that's boring.
I think the way my modeling career took off, I did not expect. It was definitely not a ripple in my mind. I just never thought it was going to happen like this. I'm just here and I'm having fun and I'm trying to smile and not think about it too much. That's the hardest thing in life. I think about things way too much. Ignorance is totally bliss.
I never look at the internet because then you just have nothing else to do but just look. Most generally, and even myself as a consumer, you think you know what you want. But what's more interesting is figuring out what you don't want. I think the only way that I can do that is just to do what I think is right. That is the only real gesture of respect. Then people can react to the movie how they want to react.
The way I work, and the material we work with, I think if you analyze too much and have too many specific ideas, it just becomes a little bit too superficial, and then performances might become too self-conscious and project relatively narrow things.
Do you know what directors go through? It's just hell. Like, why do I work so hard - to think I'm only going to see this movie five times and then never see it again 'cause I'm so sick of it? What is it worth, honestly?
I have one good girlfriend and then most of my friends are guys. Which I love, because they're just like so easygoing and I love to play like Xbox and just chill out when I'm not working, so boys are probably the way to go for me.
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