A Quote by Walter Becker

We are constantly competing with the monsters from the id. — © Walter Becker
We are constantly competing with the monsters from the id.
Scientists appear most often in horror movies. Through childlike curiosity or God-defying hubris, they unleash destructive forces they can't control - 'Forbidden Planet's Monsters of the Id.
John Carmack, who has become interested in focusing on things other than game development at id, has resigned from the studio. John’s work on id Tech 5 and the technology for the current development work at id is complete, and his departure will not affect any current projects. We are fortunate to have a brilliant group of programmers at id who worked with John and will carry on id’s tradition of making great games with cutting-edge technology. As colleagues of John for many years, we wish him well.
One of my favorite things about hanging out with the monsters is the healing. Straight humans seemed to get killed on me a lot. Monsters survived. Let's hear it for the monsters.
Monsters cannot be announced. One cannot say: 'Here are our monsters,' without immediately turning the monsters into pets.
Can I see some ID?" "WE DON'T HAVE ID," said Jay, loudly. "'CAUSE WE'RE CANADIAN. WE DON'T USE ID...THERE. AND THAT'S WHY WE LOOK SO YOUNG. 'CAUSE WE'RE CANADIAN." Doug stiffened. Jay sounded crazy. Doug tried looking extra sane to even things out.
I like monsters in general - that's what I like to write about. Somebody was joking with me that my body was becoming a manual for a role-playing game because I'm covered in little monsters. That's true. I could easily have more monsters on my skin.
The living always think that monsters roar and gnash their teeth. But I've seen that real monsters can be friendly; they can smile, and they can say please and thank you like everyone else. Real monsters can appear to be kind. Sometimes they can be inside us.
The way I love monsters is a Mexican way of loving monsters, which is that I am not judgmental. The Anglo way of seeing things is that monsters are exceptional and bad, and people are good. But in my movies, creatures are taken for granted.
A friend of mine created an email ID for me, and I was completely hooked soon after. I would mail friends constantly and lug my laptop everywhere just to listen to some music.
I think competition can make people stronger at whatever it is they're competing on. If we're competing in some athletic event for competitive swimmers, really intensely competing, it's likely that both of us will become better, but it's also quite possible we'll lose sight of what's truly valuable.
Frequently, crashes are followed with a message like 'ID 02'. 'ID' is an abbreviation for idiosyncrasy and the number that follows indicates how many more months of testing the product should have had.
For homeless and formerly homeless people, losing their ID and then having to apply for and afford new ID is insurmountably difficult.
There will be no curiosity, no enjoyment of the process of life. All competing pleasures will be destroyed. But always— do not forget this, Winston— always there will be the intoxication of power, constantly increasing and constantly growing subtler. Always, at every moment, there will be the thrill of victory, the sensation of trampling on an enemy who is helpless. If you want a picture of the future, imagine a boot stamping on a human face— forever.
If human beings are all monsters, why should I sacrifice anything for them?" "Because they are beautiful monsters..., And when they live in a network of peace and hope, when they trust the world and their deepest hungers are fulfilled, then within that system, that delicate web, there is joy. That is what we live for, to bind the monsters together, to murder their fear and give birth to their beauty.
Oh," the girl said, shaking her head. "Don't be so simple. People adore monsters. They fill their songs and stories with them. They define themselves in relation to them. You know what a monster is, young shade? Power. Power and choice. Monsters make choices. Monsters shape the world. Monsters force us to become stronger, smarter, better. They sift the weak from the strong and provide a forge for the steeling of souls. Even as we curse monsters, we admire them. Seek to become them, in some ways." Her eyes became distant. "There are far, far worse things to be than a monster.
I would not be surprised. The voter ID, they're fighting as hard as you can fight so that that they don't have to show voter ID.
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