A Quote by Warren Spector

Creating a really believable world is just insanely hard — © Warren Spector
Creating a really believable world is just insanely hard
It's weird that you have to work really, really hard just to be real or normal. Everybody's got their different techniques, but what makes a really good actor is somebody who's really believable.
You have to do three things really well to make a successful film. You have to tell a compelling story that has a story that is unpredictable, that keeps people on the edge of their seat where they can't wait to see what happens next. You then populate that story with really memorable and appealing characters. And then, you put that story and those characters in a believable world, not realistic but believable for the story that you're telling.
Every role is approached in exactly the same way, you have to make it believable and that's all. Acting is really serious, like, pretending really hard.
Usually I'm pretty myopic. It's hard for me to multi-task, so to speak. If I'm in a show and I'm creating a character, I'm just completely into that. It's really hard for me to do anything else like write music. I have to sort of shut down different sides of my head and just focus.
Pixar films are not realistic. They are believable for the worlds we are creating.
The freakiest thing about working on a Russo set is that the standards are so insanely high for everyone in every department that they don't police you through stuff. They're like, Here's this insanely difficult thing; do it.' And then they just expect you to be able to do it, because they don't hire folks who can't.
I don't reflect on sort of the age of the roles that I get. It's usually just what plays into what's believable - 'Am I believable at this age?'
When you are 'world building,' people will oftentimes judge how well you built your world. They want to know: Is the culture believable? Does it feel like it has a history? I try very hard to pay attention to details.
The way of creating believable characters is not by conforming to a set of PC rules.
Creating a believable world on the ship was very important, and technically they got better and better and better at showing the ship too.
It's really hard for me to commit, one way or the other. I was just always creating and seeing what came out.
It's really hard to find materials. Also, prices of metal have gone completely through the roof, insanely expensive. And if you go to a dictionary and look up starving artist, you'll see my picture.
In creating the strange milieu in which your story takes place, you must first understand as well as you possibly can the familiar milieu in which your own life is taking place. Until you have examined and comprehended the world around you, you can't possibly create a complex and believable imaginary world.
What I enjoy the most is portraying villains like a vampire, a serial killer, a supernatural creature, etc... That's when I have the most fun, creating those roles. I also love playing the hero in horror movies, because then I get to really be believable, truthful to feel the terror, the scariness, the horror, and be able to really transmit that to the audiences watching the movie or that TV series.
I have a staff, but I still work insanely hard.
People could write stuff that's really offensive, but if it's written within a believable world that has a tone to it, then it can be funny. But if it's just shock-value stuff, then it's not going to work, because it's not coming from a true place.
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