A Quote by Watkin Tudor Jones

It's good to be intuitive. — © Watkin Tudor Jones
It's good to be intuitive.
Macs are not intuitive. It's intuitive to the person who created it. It's not intuitive to me.
I think you don't need to add anything into your life to be more intuitive, it's more a matter of taking away things that are distracting us from being intuitive.
I'm not by nature a terribly intuitive person; I need to build a situation in which I will behave more intuitively, and that has really changed the life of my work - I found a way to trick myself into being intuitive.
I think women have an innate ability to be intuitive with people that they truly love, but they have to trust that inner voice, and I think it is there. I think we are more intuitive than men.
Intuitive diagnosis is reliable when people have a lot of relevant feedback. But people are very often willing to make intuitive diagnoses even when they're very likely to be wrong.
Good technology is intuitive - the cellphone forces you to become an engineer.
True intuitive expertise is learned from prolonged experience with good feedback on mistakes.
Women tend to be more intuitive, or to admit to being intuitive, and maybe the hard science approach isn't so attractive. The way that science is taught is very cold. I would never have become a scientist if I had been taught like that.
In my mind's eye, I visualize how a particular... sight and feeling will appear on a print. If it excites me, there is a good chance it will make a good photograph. It is an intuitive sense, an ability that comes from a lot of practice.
A design is intuitive when people just know what to do and they don’t have to go through any training to get there When a design is not intuitive, our attention moves away from what we’re trying to accomplish to how we can get the interface to accomplish what we want.
What I realized halfway through writing romance is that you start out intuitive, and you make all these choices mostly based on yourself and what you like and what talent you have, and... if you want to have any quality control over your product, you have to stop being intuitive and start being more of an analyst.
People don't have a good intuitive sense of how to weigh new information in light of what they already know. They tend to overrate it.
Game design is a funny thing. There are people out there who are really good at it, but it's not clear that they can teach it. It's a very intuitive process. It's an art.
We have found that companies need to speak a common language, because some of the suggested ways to harness disruptive innovation are seemingly counter-intuitive. If companies don't have that common language, it is hard for them to come to consensus on a counter-intuitive course of action.
there is no prescribed route to follow to arrive at a new idea. You have to make the intuitive leap. But the difference is that once you've made the intuitive leap you have to justify it by filling in the intermediate steps. N my case, it often happens that I have an idea, but then I try to fill in the intermediate steps and find that they don't work, so I have to give it up.
The good music companies do an amazing thing. They have people who can pick the person that's gonna be successful out of 5,000 candidates. And there's not enough information to do that - it's an intuitive process.
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