A Quote by Wilhelm Steinitz

The King is a fighting piece. Use it! — © Wilhelm Steinitz
The King is a fighting piece. Use it!
The king is a strong piece - use it !
He is the so-called father of the modern school of chess; before him, the King was considered a weak piece and players set out to attack the King directly. Steinitz claimed that the King was well able to take care of itself, and ought not to be attacked until one had some other positional advantage. He understood more about the use of squares than Morphy and contributed a great deal more to chess theory.
When the King is checked, or any valuable Piece in danger from the attack of an enemy, you are said to interpose a man when you play it between the attacked and attacking Piece.
'Bum's Rush' is a piece about timing, and everything that's in the piece needs to be with the piece. If people are missing, or marking, or unable to use their voices, the impulses that prompt the action are lost, and its logic crumbles.
I ask people what piece they are on the chessboard. And some people say 'I'm the king' or 'I'm the knight.' And then they ask me what piece I am, and I say, 'I'm no piece. I take the position of God.'
When Don King's fighters lose their titles they come back fighting on the undercard for peanuts. King owns all the top heavyweights and we spar against each other but we get charged for it and that comes out of our purses.
The king, which during the opening and middlegame stage is often a burden because it has to be defended, becomes in the endgame a very important and aggressive piece, and the beginner should realize this, and utilize his king as much as possible.
I love doing my own stunts. I'd love to do a full-on period sword-fighting piece where I get to show off with fighting and horses - I'm up for it.
Twenty years I've been fighting Ali, and I still want to take him apart piece by piece and send him back to Jesus.
The whole world is in revolt. Soon there will be only five Kings left--the King of England, the King of Spades, The King of Clubs, the King of Hearts, and the King of Diamonds.
What we're doing with the digital permissions that we have for Xbox One is no different to that. If I am playing on that disc, which is installed to the hard drive on my Xbox One, everybody in my household who has permission to use my Xbox One can use that piece of content. So I can give that piece of content to my son and he can play it on the same system.
When you're a carpenter making a beautiful chest of drawers, you're not going to use a piece of plywood on the back, even though it faces the wall and nobody will ever see it. You'll know it's there, so you're going to use a beautiful piece of wood on the back.
The great mobility of the King forms one of the chief characteristics of all endgame strategy. In the middlegame the King is a mere 'super', in the endgame on the other hand - on of the 'principals'. We must therefore develop him, bring him nearer to the fighting line.
Every king sleeps, but not every king wakes up as king! The snakes of the intrigue crawl around during the night! The cleverest king is the least sleeping king!
Be cautious of playing your Queen in front of your King and in subjecting yourself to a discovered check. It is better when check is given to your King to interpose a man that attacks the checking Piece than with one that does not.
There's always someone kicking guns. We wanted ["Badlands"] to be a world without guns and bullets, where martial arts was the form of fighting and defense and attack. Martial arts is king in this world. That was the first thing. We didn't want it to be a period piece either. We felt those are overdone and stuffy. That was what lead us to explore that area of science fiction and future, a world we can create and control.
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