Relationships are a battle. They are a chess game. And what did I do? I just threw all my chess pieces down on the board at once, and said, "Here! Have them all!
I love chess, and I didn't invent Fischerandom chess to destroy chess. I invented Fischerandom chess to keep chess going. Because I consider the old chess is dying, it really is dead. A lot of people have come up with other rules of chess-type games, with 10x8 boards, new pieces, and all kinds of things. I'm really not interested in that. I want to keep the old chess flavor. I want to keep the old chess game. But just making a change so the starting positions are mixed, so it's not degenerated down to memorisation and prearrangement like it is today.
My problem with chess was that all my pieces wanted to end the game as soon as possible.
Life on a lifeboat isn’t much of a life. It is like an end game in chess, a game with few pieces. The elements couldn’t be more simple, nor the stakes higher.
All this twaddle, the existence of God, atheism, determinism, liberation, societies, death, etc., are pieces of a chess game called language, and they are amusing only if one does not preoccupy oneself with 'winning or losing this game of chess.
The game of chess. Supposedly men made it up, and it's about war and men and the ravages and the bravery and the genius of commanding and moving pieces and ... No. It's marriage. The Queen moves anywhere she wants.
Poor people are too stupid to know they're just chess pieces in a game.
Chess is more than a game or a mental training. It is a distinct attainment. I have always regarded the playing of chess and the accomplishment of a good game as an art, and something to be admired no less than an artist's canvas or the product of a sculptor's chisel. Chess is a mental diversion rather than a game. It is both artistic and scientific.
All experiments that are related to the games when you have humans versus machines in the games - whether it's chess or "Go" or any other game - machines will prevail not because they can solve the game. Chess is mathematically unsolvable. But at the end of the day, the machine doesn't have to solve the game. The machine has to win the game. And to win the game, it just has to make fewer mistakes than humans. Which is not that difficult since humans are humans and vulnerable, and we don't have the same steady hand as the computer.
For 'Inhuman,' it's a 'chess game' series. You have a lot of pieces moving different ways at once, and it's about what they do on their own and what happens when they collide into one another. It's about long-range planning, new character creation, and trying to really build things.
During the course of a 16-game season, everybody, in the end, is injured. It's almost as if pieces just get broken off, and you give up pieces or an appendage every year.
I'm not much of a chess player, but there is an aspect of the game that I find fascinating. After a while, you can almost see lines of force between the pieces. Areas of danger where it is physically impossible to move pieces into. Clouds of possibility, forbidden zones.
[Vladimir] Putin is more of a poker player. In poker, unlike chess, you can effectively compensate for a very weak hand by bluffing. There are fixed rules in chess, and no one knows how the game will end. Things are currently the other way around in Putin's realm. But it won't stay that way forever.
We are all part of a universal game. Returning to our essence while living in the world is the object of the game. The earth is the game board, and we are the pieces on the board. We move around and around until we remember who we really are, and then we can be taken off the board. At that point, we are no longer the game-piece, but the player; we've won the game.
Once in a Moscow chess club I saw how two first-category players knocked pieces off the board as they were exchanged, so that the pieces fell onto the floor. It was as if they were playing skittles and not chess!
No matter what the name, we're all the same pieces in one big chess game.