A Quote by Yael Naim

Today, computers help us making the music. It's really a tool. — © Yael Naim
Today, computers help us making the music. It's really a tool.
Today, computers help us making the music. Its really a tool.
There's an evolution from, today we tell computers to do stuff for us, to where computers can actually do stuff for us. For example, if I go and pick up my kids, it would be good for my car to be aware that my kids have entered the car and change the music to something that's appropriate for them.
Music is a tool. Lighting is a tool. Power point is a tool. Getting those things right is not the goal. God is the goal. Those are just tools. And we can real easily turn into worshippers of all the tools, rather than remembering that this is simply a tool to get the job done which is to help connect people with God and to help inspire people.
I'm actually pretty good with computers. I use computers when I'm working on making and producing music, so I do know a thing or two!
At the age of 5, when I was in kindergarten, I often used to pass by the computer labs and see students doing work on computers. I realized that calculation, which would take us a long time to do, can be done in less than a second with the help of computers. So that is how my interest in computers began.
Music is very important. It's important as a tool for learning, it can be a tool for healing, it can be no telling what, as long as we remain free to be able to create the music, to be able to experiment and to really research, and to really get time to develop the music.
I was using computers for music in the '70s, '80s and '90s, and people didn't get it. They thought you should only use computers for your taxes and making pie charts.
I work with a lot of music programs and there's a steep learning curve to a lot of them. You can really find yourself trying to figure out how to do things, instead of making music. Now I have another tool with the Surface music kit.
The Euro is a conquest of sovereignty. It gives us a margin of manoeuvre. Its a tool to help us master globalisation and help us resist irrational shifts in the market.
One of the best things I ever did was to train in a practical skill. I love computers and they've become such a part of life, especially to the world of design. But it's important to understand that they are a tool, as much as a hammer or a saw is a tool. Computers don't help you design. There needs to be more emphasis on training young designers in how to build things. A good writer needs a good vocabulary. A good designer needs to understand his materials and processes. You can't, as a successful designer, pretend to get any respect if you don't know how things are made.
The whole idea is preserving the music and the art and not having us and our faces and our individual characters distract from that. That was the original idea, and now it's really become part of what Tool is. It has allowed us to really concentrate on our music and our show.
Everything is being run by computers. Everything is reliant on these computers working. We have become very reliant on Internet, on basic things like electricity, obviously, on computers working. And this really is something which creates completely new problems for us. We must have some way of continuing to work even if computers fail.
I mean, the idea that it might help somebody out or help somebody make the decision to become a stewardess or otherwise... No, that's one of the nice things about making music or making movies, is that art does have the power to affect people. I feel really privileged to be a part of that.
In chess, computers show that what we call 'strategy' is reducible to tactics, ultimately. It only looks creative to us. They are still just glorified cash registers. This should make us feel uncomfortable, whether or not we think computers will ever be good composers of music or artistic painters.
There are artists that are using computers in all genres - Kendrick Lamar's music is electronic-made, and Taylor Swift is the same thing. There's a lot of pop music, underground music, and music for films made with computers. In that sense, it's not going to go away.
I have a really good relationship with a lot of people in the music industry from Detroit. They're very kind when it comes to us stepping into their field or what they do and they're really willing to help out and help you get better at what you're trying to do.
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