A Quote by Yasser Seirawan

Though most people love to look at the games of the great attacking masters, some of the most successful players in history have been the quiet positional players. They slowly grind you down by taking away your space, tying up your pieces, and leaving you with virtually nothing to do!
I have always tried to teach my players to be fighters. When I say that, I don't mean put up your dukes and get in a fistfight over something. I'm talking about facing adversity in your life. There is not a person alive who isn't going to have some awfully bad days in their lives. I tell my players that what I mean by fighting is when your house burns down, and your wife runs off with the drummer, and you've lost your job and all the odds are against you. What are you going to do? Most people just lay down and quit. Well, I want my people to fight back.
Some players aren't able to show their ability in Europe, but some players can - I think the most important quality in the successful players is that they are mentally strong.
According to such great attacking players as Bronstein and Tal, most combinations are inspired by the player's memories of earlier games.
To be a successful coach you should be and look prepared. You must be a man of integrity. Never break your word. Don't have two sets of standards. Remember you don't handle players-you handle pets. You deal with players. Stand up for your players. Show them you care-on and off the court. Very important-it's not 'how' or 'what' you say but what they absorb.
I always felt if you were going to be successful, make sure you get good people. You win with great players. Coaches don't win games. Players win games.
I think Liverpool have a long history with many great players. I hope one day to be up there with those great players. I'll try my best to write some history here.
The Premier League is what it is. Some people will see the intensity and quality as a great advantage for your players: it will make them better. Some will see it as a disadvantage because the players play at such a high level and such intensity, it's difficult for them to drum that up, that intensity, with a very short space of rest time.
Deep down, your players must know you care about them. This is the most important thing. I could never get away with what I do if the players feel I didn't care for them. They know, in the long run, I'm in their corner.
If you look at the players, they need more of a break. Some players only get as little as three weeks after a major tournament and it's straight back to the grind.
I am most challenged by playing cash games against the world's top players. These games force me to think several moves in advance, like in a game of chess. And though I also find tournaments fun to play, they just don't provide the constant brain buzz that cash game players crave.
Two hundred miles from the surface of the earth there is no gravity. The laws of motion are suspended. You could turn somersaults slowly slowly, weight into weightlessness, nowhere to fall. As you lay on your back paddling in space you might notice your feet had fled your head. You are stretching slowly slowly, getting longer, your joints are slipping away from their usual places. There is no connection between your shoulder and your arm. You will break up bone by bone, fractured from who you are, drifting away now, the centre cannot hold.
To wash down your chicken nuggets with virtually any soft drink in the supermarket is to have some corn with your corn. Since the 1980s virtually all the sodas and most of the fruit drinks sold in the supermarket have been sweetened with high-fructose corn syrup.
In tournaments, players typically raise when they enter the pot. In cash games, though, players are more likely to limp in before the flop. That's because cash games are usually deeper-stacked, meaning that players will have a higher ratio of chips in relation to the blinds than they would in a tournament.
There's no way anyone's going to understand my own personal experiences, where the songs came from, because they're mine. But I was very conscious of leaving loads of space in the songs so that people could interpret them with their own memories, feelings, and emotions. I love the process of taking stuff away so that people could finish the songs themselves. I was hoping it'd end up being as universal as possible, even though it comes from the most personal place.
I always like the players to be within 10 to 15 metres of each other. When the attacking players try what I am asking them to do, and it breaks down, there are players close enough to then go and win the ball back and counter press the game.
Steve Jobs has a saying that A players hire A players; B players hire C players; and C players hire D players. It doesn't take long to get to Z players. This trickle-down effect causes bozo explosions in companies.
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