A Quote by Zach Anner

Writing was not my medium. I preferred to do video. — © Zach Anner
Writing was not my medium. I preferred to do video.
I used to think about video games, "This is clearly an amazing, new narrative medium, and it's going to be mind-blowing when people get to grips with what's possible within this medium." It took us a century to get really good at film. Video games are at a much earlier stage.
I don't consider myself to be a painter. I think of myself as someone who has used the medium of painting in an attempt to extend - give an extra dimension to - the medium of words. It happens very often my writing with a pen is interrupted with my writing with a brush - but I think of both as writing.
When I'm writing songs, I write visually. When I'm writing the words down and I listen to the melody and the lyrics, I start seeing the video form. And if I can get through a song and from the beginning to the end have the whole video in my mind, I think that's a great song.
Everyone has their preferred stroller, their preferred crib, their preferred Moses basket. And they have advice on that too!
I still draw a lot though. Ballpoint pen is my preferred medium.
Despite the great advantages of digital video and the great ease of using the medium, still those who use it have first to understand the sensitivities of how to best use the medium.
I feel a particular sense of responsibility when you're taking something from the magazine directly and putting it in video. You can't be too flat. You need to have personality. You can't just scream out to the viewer. You need to have a fresh take on something or have a new look or have an interesting style, or be so raw that it resonates and is authentic. I think authentic is a good word. It's overused, I know, but I think it comes across in the video medium. If you can make a video authentic, it comes across.
Motion pictures are a director's medium. Broadway is a writer's medium. Television is a producer's medium. I picked a medium I could control.
Sport-based video games occupy an odd space within the sphere of modern home entertainment. Reliably enjoyed by millions, the sport-based video game stands at what sometimes feels like an oblique angle from the larger medium, and in ways that can be hard to articulate.
I don't have a preferred medium of work, but like all actors, I do like to move from one to the other if possible.
I'm not for or against video - or any medium or style, for that matter.
I think video advertising is a hugely compelling medium.
By investing in diverse asset types from SD video to HD video to 4K video, we can satisfy the video needs of a wide array of users.
Everything I do with my day is related to Superwoman. I'm either doing conference calls or writing a script or reading a script, editing a video, shooting a video.
We founded thatgamecompany to push the boundary of video games as an interactive medium.
Video games are a huge, incredibly popular, world-transforming medium.
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