A Quote by Anita Sarkeesian

Some male gamers with a deep sense of entitlement are terrified of change. — © Anita Sarkeesian
Some male gamers with a deep sense of entitlement are terrified of change.
We are witnessing a very slow and painful cultural shift. Some male gamers with a deep sense of entitlement are terrified of change. They believe games should continue to cater exclusively to young heterosexual men with ever more extreme virtual power fantasies.
Nothing more guarantees the erosion of character than getting something for nothing. In the liberal welfare state, one develops an entitlement mentality. And the rhetoric of liberalism - labeling each new entitlement a 'right reinforces this sense of entitlement.' -
Many older wealthy families have learned to instill a sense of public service in their offspring. But newly affluent middle-classparents have not acquired this skill. We are using our children as symbols of leisure-class standing without building in safeguards against an overweening sense of entitlement--a sense of entitlement that may incline some young people more toward the good life than toward the hard work that, for most of us, makes the good life possible.
There is a mindset that has to be changed - the sense of entitlement of the man. That happens when you are bringing up someone. If you are going to differentiate between a boy and a girl from age zero, then he is bound to grow up with the sense of entitlement.
If we hope to stem the mass destruction that inevitably attends our economic system (and to alter the sense of entitlement - the sense of contempt, the hatred - on which it is based), fundamental historical, social, economic, and technological forces need to be pondered, understood, and redirected. Behavior won't change much without a fundamental change in consciousness. The question becomes: How do we change consciousness?
This deep insecurity has been going on for a while. I mean I picked it up in 2014 sitting in focus groups of women who were feeling terrified, not just about that ISIS was coming, but terrified that their children couldn't be safe at school, terrified about what was happening in Ferguson and other places.
One of the things I'm excited about is the observation that gamers are creators and creators are gamers too. We used to think of creators as workstation customers and think of gamers as consumers.
A lot of parents today are terrified that something they say to their children might make them 'feel bad.' But, hey, if they've done something wrong, they should feel bad. Kids with a sense of responsibility, not entitlement, who know when to experience gratitude and humility, will be better at navigating the social shoals of college.
I've been taught that human nature is such that the place of privilege most often and most naturally leads to a sense of entitlement. The notion that I deserve to be treated as special because I'm privileged. The truth is, privilege should never lead to entitlement.
The video game industry traditionally has been a very male-dominated field. You know, with the advent of the iPhone, the number of women gamers exploded.
I hate that sense of entitlement or the sense of business crawling into playing music.
Xbox has been created by gamers for gamers.
...the divided world of Aspen, where locals with a sense of entitlement were pitted against developers with a sense of condominiums.
People who are given whatever they want soon develop a sense of entitlement and rapidly lose their sense of proportion.
I would certainly rather the industry not go broke, but if that's what it takes for everyone to acquire some values and lose that sense of entitlement, maybe a little belt-tightening wouldn't be so tragic.
It's see no evil, hear no evil with toxic male gamers - whose every whim and adolescent fantasy has been catered to for decades.
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