A Quote by Bam Adebayo

I don't miss games. That's not me. That's how I'm built. I want to play. — © Bam Adebayo
I don't miss games. That's not me. That's how I'm built. I want to play.
These are tough games to play. We shared the puck and we wanted everyone to get a chance to score. Tough games to play in. We want close games. That is why we train so hard. We want to show our fans some even games.
To miss games, I just don't think it's for me personally. I don't like it. The other guys might like it, but I like to play. I like to play games.
I hated to miss games... at the height of my career, I missed a lot of games due to... just a hamstring pull. And I hated sitting out. I just hated it. You play for your team, but you also play for the people who attend the games.
When it's all over I won't miss the bruises he gave me to impress girls, or the occasional scar which will give me a story to tell my grandchildren, but I'll definitely miss the pranks and the laughing and all the making fun of each other. I'll miss the funky advice he gives me about everything - football, girls, video games, clothes. Most of all, I'll miss having an older brother.
There isn't anything I do that promotes the word soft. Do I miss practice? No. Do I not play hard? No. Do I miss any games? No. Do I back down from bigger guys? No. That's all right. I have to earn my name.
They should just open lots of YouTube schools... as well as, like, a games school, where you can play all types of games. Like, if you want to play racing games, you go there and become a pro at that. Same for football or a shoot 'em up.
I want gaming to be something that everybody does, because they understand that games can be a real solution to problems and a real source of happiness. I want games to be something everybody learns how to design and develop, because they understand that games are a real platform for change and getting things done. And I want families, schools, companies, industries, cities, countries, and the whole world to come together to play them, because we’re finally making games that tackle real dilemmas and improve real lives.
Since when do we even play games?” “Since when don’t we play games? Games of life, games of death. Games of love, of hope, of chance, of despair, and of all the myriad wonders in between.” I rolled my eyes at the newcomer. “Hello, Carter.
You want to play video games twenty-four hours a day?" "Or watch. I just want to not be me. Whether it's sleeping or playing video games or riding my bike or studying. Giving my brain up. That's what's important.
If you're going to play in all three formats, you can't play all the games. You probably play two Test matches, miss the last one and take some time off and maybe come back for the second ODI or second T20.
About 10 percent of the time, I miss 3 to 5 percent of the game. I look back, and I'm happy that I played. I'm not wistful. You miss big games. I miss the locker room camaraderie. Sometimes I miss the lifestyle.
Play the way you want to play. I want to give as much power back over to the player as possible. That's where games are leaning: give me the tools, let me do what I want to do with it. Let me solve the problem the way I want to solve it - experience the combat the way I want to experience it.
It's not ideal for me to miss any time. I love the game. I want to be out there. I can't stand sitting the back watching games. I want to be out there fighting with my team.
'Minecraft' is like that, where you might say to one of your friends who doesn't play games, 'Hey, just sit down and try this with me.' There are other games you might put in front of somebody and say, 'I know you don't traditionally play games, but you've got to check this out.'
Creating video games is an especially important act. To me, video games are something I both play and create, so they're "special." If I lost one half, the balance would crumble. I need to be able to both play and create games.
My community was built on a foundation of organic growth through watching people play video games.
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