A Quote by Bowen Yang

I was anticipating Animal Crossing.' I was an early adopter. And then I was really, really looking forward to it coming out even before lockdown happened. And then, of course, everyone sort of glommed on to it. And I embrace that. That's the whole point of the game. You want to build a community through this video game.
Any kind of horror video game where I'm the first-person player and I'm... I suddenly stop caring about the video game dude, and I'm like, I really don't want him to die,' and then the minute he dies, it upsets me. I can't play those games.
The fact that I'm even in a video game blows me away, but 'WWE 12' is even more special to me because they have a whole storyline around Sheamus in the game. It's really, really cool.
It is pretty cool to have my own video game. As a kid, growing up, it was something I never even thought of. I thought about just trying to get the new game that was coming out, so that my buddies and I, we could all enjoy it together. When I was a kid, never once in my wildest dream - even when I turned pro- that was never something that I really thought about, having my own video game. Thanks to EA, it's a reality.
I think that if someone plays a video game, and then goes out and harms another human being, or themselves because of what they just saw in the video game, they were screwed up in the head long before they got their hands on a controller.
I'm not really much of a video game player; my son would be the expert in that department. The only game I would really play is golf, the Tiger Woods video game.
I think a punt can be a big play in a game. If it's anything like a real game, then you realize that a Pat McAfee punt that downs someone inside the 2-yard line can really swing a game. I'm all for punting in video games.
We are all part of a universal game. Returning to our essence while living in the world is the object of the game. The earth is the game board, and we are the pieces on the board. We move around and around until we remember who we really are, and then we can be taken off the board. At that point, we are no longer the game-piece, but the player; we've won the game.
So there I was, wondering what sort of things women would look for in a video game. I sat in cafés and listened to what they were talking about: mostly it was fashion and boyfriends. Neither of those was really the stuff of a good video game. Then they started talking about food - about cakes and sweets and fruit - and it hit me: that food and eating would be the thing to concentrate on to get the girls interested.
If I play a video game, I have to get through the whole thing. Like, when the new 'Resident Evil' comes out, I have to sit and do the whole thing. It will consume my life. I'm at a point where I don't have much time to play around anymore, so I don't really get started on the games if I won't be able to finish them.
The video game culture was an important thing to keep alive in the film because we're in a new era right now. The idea that kids can play video games like Grand Theft Auto or any video game is amazing. The video games are one step before a whole other virtual universe.
I do not want to presuppose anything as known. I see in my explanation in section 1 the definition of the concepts point, straight line and plane, if one adds to these all the axioms of groups i-v as characteristics. If one is looking for other definitions of point, perhaps by means of paraphrase in terms of extensionless, etc., then, of course, I would most decidedly have to oppose such an enterprise. One is then looking for something that can never be found, for there is nothing there, and everything gets lost, becomes confused and vague, and degenerates into a game of hide and seek.
It's easy to sit there in the dugout when the game's going on and talk, chitchat about this and that. But I think paying attention, watching the pitcher, watching the game develop, putting yourself in situations you're not even in yet, anticipating the game, stuff like that, I think that really helps you take that extra step.
Obviously, not playing a game before playoffs is something that happened, but especially going into the playoffs, you try to feel yourself out, where you're at, and then get right into game tempo and jump right in and play where you were before the injury.
When I started out playing guitar and singing, I was about twelve, going on thirteen. The role models for me back then were the folk singers. They all had these high, really nice voices and ranges, like Judy Collins and Joan Baez, and then later, of course, Joni Mitchell and Linda Ronstadt. I decided early on that I was going to learn how to write songs really, really well, because I didn't want to have to compete as a singer. I didn't feel that it was my strong point.
I'm really looking forward to the Hall of Fame ceremonies. It's going to be unbelievable - just crazy. I'm looking forward to thanking all the fans for inspiring me to go out there and play my best football each and every game.
In the early days of the video game business, everybody played. The question is, what happened? My theory - and I think it's pretty well borne out - is that in the '80s, games got gory, and that lost the women. And then they got complex, and that lost the casual gamer.
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