A Quote by Gary Gygax

Gaming in general is a male thing. It isn't that gaming is designed to exclude women. Everybody who's tried to design a game to interest a large female audience has failed. And I think that has to do with the different thinking processes of men and women.
The notion that gaming was not for women rippled out into society, until we heard it not just from the games industry, but from our families, teachers and friends. As a consequence, I, like many women, had a complicated, love-hate relationship with gaming culture.
I feel like a lot of the technology that happens in gaming, starts in gaming and it goes broader than gaming.
I believe in the opportunities for social gaming. It's overlapping with mobile gaming and lots of video gaming, but it's still different. It's all getting more blurry as hardcore games and console games talk about being social.
The action genre is kind of designed for a young male audience. But we found on 'The Matrix' that we hit the Valhalla of movie making, which is the four quadrant audience - the young male audience, the older male audience, the young female audience and the older female audience.
During the pandemic, obviously gaming has become almost like a primary activity. People are at home all the time, they need to entertain themselves, gaming has seen huge growth in all the gaming companies and so Twitch is no exception.
Gaming is one of those things that's pretty amazing because when you think about it, everybody wants to game; whether you're a casual gamer, or you're an enthusiast gamer, there's a large market for us.
Gaming, women, and wine, while they laugh they make men pine.
History has been male and the future is female. Leaning on women as a body and the female archetype, and not just women but men - we're asking men to dig deep and deconstruct their seat of privilege. Because this is an emergency. We're in threat of losing our homes, the future of our future generations, and the biological paradise that we're apart of. It's in the interest of all people that we lean on the feminine archetype in our movement forward.
I think that people in general, whether they are male or female, who are inhibited by the clichés of what women are or what men are, really don't like themselves. Because personality traits are not necessarily sexual.
The bonding of women that is woman-loving, or Gyn/affection, is very different from male bonding. Male bonding has been the glue of male dominance. It has been based upon recognition of the difference men see between themselves and women, and is a form of the behaviour, masculinity, that creates and maintains male power… Male comradeship/bonding depends upon energy drained from women.
When Geoff Ramsey and Jack Pattillo started 'Achievement Hunter,' we expanded heavily into 'let's play'-style gaming videos and have since expanded with a massive roster of gaming talent and multiple channels dedicated just to gaming videos.
We need more female directors, we also need men to step up and identify with female characters and stories about women. We don't want to create a ghetto where women have to do movies about women. To assume stories about women need to be told by a woman isn't necessarily true, just as stories about men don't need a male director.
I don't think you can be successful in television without appealing to women. I don't think it's possible. I think that men like women. It doesn't really matter what they do - they love anything. But women don't necessarily like every woman, so I think that's a challenge to get the female audience to not only relate to you but also like you.
We started to have more women and little girls in our audience, where it started to be 40 percent female that sat in our live audience. So I think, when that was happening and the women were stepping up and saying, 'Hey we can do what the men do,' and then you saw it on a reality show, it was just inevitable for us to have this women's evolution.
As a PC gaming enthusiast, a significant chunk of my time and money was spent building and upgrading my rig, always in pursuit of a better gaming experience. At some point, I decided to take a look past my three 3D monitors and figure out what the absolute best theoretical gaming setup would be.
I do NOT think that PC gaming is over... it will always be the choice of the gaming enthusiast who is willing to put in the extra effort for a richer, more rewarding experience.
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