A Quote by J Allard

When we get the final hardware, the performance is just going to skyrocket. — © J Allard
When we get the final hardware, the performance is just going to skyrocket.
Great graphics requires more than just high-performance hardware. Gamers know software is just as important.
When salaries skyrocket, budgets skyrocket, and then rigor mortis sets in: moviemakers turn out formulaic junk in an effort to hedge their bets.
We're not in hardware for hardware's sake. We're in hardware to be able to express all our platform and productivity software in a way that's unique.
I'm not going to get somewhere and say, 'OK, I'm done.' Success is never final; I'll just keep on going. The same way as failure never being fatal. Just keep going. I'm going to the stars and then past them.
Well, I'm telling them two things. One is that, look, this is going to be something when the American people realize - once it's passed - that, A, it does take care of preexisting conditions; B, you're insurance rates aren't going to skyrocket; C, the insurance companies aren't going to be running the show like they were before; D, you're going to be in a position where you can keep your insurance that you have. That once the American public realizes that, you're going to get a reward for this. They're going to be rewarded.
Samsung and Apple seem to think that they're going to provide everything. Apple believes services will drive hardware, while Google wants to own each user regardless of hardware, so you have differing philosophies.
The narrative of, 'You won an award, so you're going to skyrocket' - it's very emotive language but not necessarily true. I've definitely got auditions I wouldn't have got before, but it's not like jobs get rained down on you.
We try to continually push ourselves to do more and more, not just on the hardware side but also in terms of developers' tools so they can take advantage of the hardware that's there, in the best way.
What you have to remember, when you get to the level of seeing 10,000 people a night, is that they've all paid to have a performance. I need to make sure that they get their money's worth. I don't want to be going on stage and saying, "I'm just going to try some stuff and if it doesn't work, it doesn't matter," because it does matter.
Sometimes the work can get in the way and you give a less-good performance, and sometimes it doesn't and you can really get to the heart of something. And all the other stuff is just interesting and adds another layer to your performance. It helps you find the reality. Because you're not just playing yourself, you know? That would be kind of boring.
My take is that acting is acting. A performance is a performance. With performance capture, if you don't get the performance on the day, you can't enhance the performance.
When you write a piece of software you assume a certain type of hardware. If you assume hardware that's too powerful then you can't sell many copies cause very few people have that machine. If you assume hardware that's too simple your product can't do as much.
Just because you started your careers in a certain role, let's say hardware engineering, does not mean you'll end your careers in hardware.
Typical tech-driven companies or hardware-driven companies always lay out the so-called roadmaps when it comes to making the new hardware. So, in other words, availability of certain technologies dictates when the company is intending to make the new hardware.
A geek is a guy who has everything going for him but he's just too young. He's got the software but he doesn't have the hardware yet.
I get hired more then I get seen more. I get seen more then maybe celebrity and fame happens but at the end of the day there's no difference between my five dollar performance and my fifty million dollar performance. It's not going to make me a better father.
This site uses cookies to ensure you get the best experience. More info...
Got it!