A Quote by Jeremy Scott

I like to think of my work and the way people approach it in the same way people approach a Lichtenstein painting. You can write a one-hundred-page dissertation about why he used comics. Or it could be like, 'This is cute!'
I love to write. I used to be a math teacher. And I like the idea that other people could write about the same subjects, but no one would write it just the way I do. It's very individual: a child could write the same story as somebody else, but it wouldn't come out the same.
I approach video games the same way I approach theatre, filmmaking, poetry, or painting. I wish more people would take that point of view. It would help the industry to move on.
I approach beauty the same way I approach clothing - I think people should do whatever to themselves to make them feel more comfortable in their skin.
I am flattered that they think that many people would enjoy my work. I don't approach any genre a different way than I may approach another one. I treat every role I do like a role worthy of applying whatever kind of tactic, process and talent I have.
I love to work in all sorts of different situations. I think you learn a lot, which is why I try not to approach something the same way, because it might not be appropriate, and then you can get lazy just out of boredom. So I love any approach.
You might measure your approach to a horse the same way as your approach to people because there are going to be some horses, like some people, who might be inclined to tune you out.
I think I approach my choices much the way I approach the way I consume movies and TV and stuff. I like everything, and sometimes I'll feel like a horror movie, and sometimes I'll just feel like an episode of 'Hoarders.'
It's like, symbolic language, the way that people approach dense poetry... it always bugs me, because that approach suggests that it's like a mystery novel, and that if you can put together the clues, you can come up with one singular answer.
I know I am a human being. I can give myself to one year for a project. That is why I say I'm primitive in the way I work, especially compared to most artists. I came to New York in 1974, knowing that it is the art center of the world. But I didn't go to find people for my work. I do the work, and the people come to me, and I learn from them. That has always been my approach - to do the job first and then to respond to it after I finish and learn what people think about it. That's how I develop, and I'm more of an outsider in that way.
I think, actually, any morality system that rewards only the extremes is a flawed system. Players don't approach life that way, they don't approach games that way, and they shouldn't be trained to approach games that way. They shouldn't be in the 'Star Wars' mode where, 'I've got to choose every good option.'
The biggest takeaway for anyone seeking to write is this: don't go looking for the way other authors do their work. You won't find many who are consistent enough to copy, and there are enough variations in approach that it's obvious that it's not like hitting home runs or swinging a golf club. There isn't a standard approach, there's only what works for you (and what doesn't).
I approach writing female characters the same why I approach writing male characters. I never think I'm writing about women, I think I'm writing about one woman, one person. And I try to imagine what she is like, and endow her with a lot of my own thoughts and history.
The way I feel about Crunk Feminists. Here you have a bunch of bloggers who are not even quoting any feminists' works who are telling me what I can do better when I've been doing this as my life's work while y'all still in college! What are you talking about? And their criticism was of the idea that we should approach people like Rick Ross and Lil' Wayne with love when they have lyrics that we don't like, as opposed to approaching them with hate. That's their issue: How dare I say I approach Rick Ross with love!
Theme is great for people who like to approach stories that way, but it's an organizing principle that helps us write a story that has some weight; it's not something that all readers have to care about.
I like collecting comics, I like buying comics, I like looking at comics, but I also read comics on digital readers, so any way people read comics is fine with me. Digital is just helping people who might not necessarily have access to comics help them; that's great.
Whether it's a lower or higher budget project, a TV show or a film, the words on the page are the same to me and I approach the work in the same way. My job is to lift the character from the page, whether it's a TV or film script.
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