A Quote by Jim Starlin

When I started in the comic book business, 'Art Of' books were strictly the provenance of the greats, like Rembrandt and Da Vinci. But times change, and so do attitudes. Now the comic is considered an art form, and I hope 'A Life in Words and Pictures' contributes a little to that art form's history.
My introduction to art history was like everybody else's. You see an art history book that has works by Rembrandt and Leonardo da Vinci and Michelangelo. Yes, these things are great. But I don't see a reflection of myself in any of these things I'm looking at.
I taught myself how to draw, and I soon found out it was what I really wanted to do. I didn't think I was going to create any great masterpieces like Rembrandt or Gauguin. I thought comics was a common form of art, and strictly American in my estimation, because America was the home of the common man - and show me the common man that can't do a comic. So comics is an American form of art that anyone can do with a pencil and paper.
I decided honestly that comic art is an art form in itself. It reflects the life and times more accurately and actually is more artistic than magazine illustration - since it is entirely creative. An illustrator works with camera and models; a comic artist begins with a white sheet of paper and dreams up his own business - he is playwright, director, editor and artist at once.
I do believe motion pictures are the significant art form of our time. And I think the main reason is, they're an art form of movement, as opposed to static art forms of previous times.
I think whatever art form you're in, whether TV, film or theater, you should know the history of who came before you and how the art form has changed or not changed and to learn from the greats.
I read comic books when I was a kid. Now I have a passion for art and galleries that I think came from that. I didn't read a book without pictures until I was 21.
It's a constant struggle in the comic community to be considered a book and to be considered art, but it's just as time-consuming as any other art, and it's just as powerful of a read as any book.
'Comic book' has come to mean a specific genre, not a story form, in people's minds. So someone will call 'Die Hard' a 'comic-book movie,' when it has nothing to do with comic books. I'd rather have comics be the vehicle by which stories are told.
"Comic book" has come to mean a specific genre, not a story form, in people's minds. So someone will call Die Hard "a comic-book movie," when it has nothing to do with comic books. I'd rather have comics be the vehicle by which stories are told.
When you grow up looking at Superman, Batman, and all those superheroes, you take it for granted that is what superheroes are supposed to be. So then, when I see art books at the library, and I'm seeing Leonardo da Vinci and Michelangelo and Rembrandt, I think that's what artists look like.
I went into Hollywood and met Mike Aarons and went to Grantray-Lawrence Animation to work on the, by today's standards, extremely cheap and crude Marvel superheroes cartoons which basically consisted of taking stacks of the comic book art, taking parts of the art, pasting it down, extending it down into drawings and occasionally a new piece of art to bridge the comic book panels and limited animation and lip movement.
Prose is an art form, movies and acting in general are art forms, so is music, painting, graphics, sculpture, and so on. Some might even consider classic games like chess to be an art form. Video games use elements of all of these to create something new. Why wouldn't video games be an art form?
I'm a big illustration and comic book fan. In my eyes, comic books and illustration are the same kind of art forms.
I just love comic books. I've always loved comic book art, and I just think it's amazing.
I feel like what's most important for painting - which has been hierarchically on the top for a really long time in terms of what is considered fine art, by comparison with something like a comic book or what's considered low art - is that painting should open up laterally to include other cultures and things that don't immediately resonate as a painting but are obviously of equal contribution to the genre.
To me, my favorite comic book movies were the ones that were never based on comic books, like Unforgiven. That's more the kind of thing that get us inspired. Usually when you say something's a comic book movie, it means you turn on the purple and green lights. Suddenly that means it's more like a comic book, and It's not really like that.
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