A Quote by Don DeLillo

All plots tend to move deathward. This is the nature of plots. — © Don DeLillo
All plots tend to move deathward. This is the nature of plots.
All the characters and plots were predetermined. Games make bad plots.
There are those who maintain that in this world women have no right to interfere in the affairs of state, in politics, in plots and counter-plots. Others that are who, more chivalrous, are willing to admit that women have as much right to act, think, and speak as men.
As regards plots I find real life no help at all. Real life seems to have no plots.
If the songs were in lumps, then you would expect to understand what was going on in the plot. Which is not a realistic goal. And also the instrumentation is different for every show, so it's more varied sonically. And people are free to make up their own plots, of course. There are pretty dense and complicated plots, and they're simple songs.
Plots behind plots, plans behind plans. There was always another secret.
As one of my creative writing professors once said, there are only seven plots. What makes those plots different is how you handle them, your voice, your style, and your way of thinking. That’s all. People can mimic your style, but they can never achieve your unique point of view.
To me, it all comes down to things being character-driven. It's hard for me to look beyond that. CG and all this cool stuff - so be it. But to me, it pretty much begins and ends with character-driven plots rather than technologically-driven plots.
In the late 1980s, Soviets were allowed to keep the wealth they created by raising vegetables on their garden plots. Although these plots composed only about 2% of the agricultural lands in the Soviet Union, they produced 25% of the food! When Soviets kept the wealth they created, they produced almost 16 times more than when it was taken from them at gunpoint, if necessary!
When I am thickening my plots, I like to think 'What if ... What if ... ' Thus my imagination can move from the likely, which everyone can think of, to the unlikely-but-possible, my preferred plot.
Some artists, such as Jack Kirby, need no plot at all. I mean I'll just say to Jack, "Let's let the next villain be Dr. Doom" ... or I may not even say that. He may tell me. And then he goes home and does it. He's so good at plots, I'm sure he's a thousand times better than I. He just makes up the plots for these stories. All I do is a little editing ... I may tell him that he's gone too far in one direction or another. Of course, occasionally I'll give him a plot, but we're practically both the writers on the things.
I hate plots.
Plots are ... what the writer sees with.
Plots are for dead people.
Perhaps summer's ephemeral nature is what inspires us to embrace the beach read. We tell ourselves that these twisted plots and wild characters are literary ice cream sundaes - extravagant treats that aren't as calorie-laden when we're wearing flip flops.
Logarithmic plots are a device of the devil.
Real life seems to have no plots.
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