A Quote by Kevin Spacey

Where the gaming world is going - and certainly Activision proved it by hiring me - is being willing to push and bend and move in a new direction of actually capturing the character and storytelling.
Gaming is going into storytelling. It was a new audience.
I'm not a big gamer myself. I've (become) increasingly interested in games. And I certainly am passionate about, about storytelling in gaming. And, and the marriage of, you know, immersive characters, with gaming.
When I got to Activision, it was like a carnival. They had a recycling container filled with cans and a sign over it that said 'Activision Takeover Defense Fund.' Activision was making games based on passion and gut instinct. We needed to develop games based on P&L statements and what was going to sell.
We know what you want to accomplish... The real question is, 'what are you willing to push through the dip for?' What are you willing to stand up for, bleed for, commit to and generally be unreasonable about? Because that's what's going to actually get done.
'Guyism' wanted a daily video series. They told me they were planning on hiring a girl and then hiring someone to write all her jokes. Then they figured it would be easier just to get me, so they offered me $750 a month to do it, which turned into an offer to move to New York and do it full-time for $30,000 a year.
If I love the story, and if I really connect with my character, I'm willing to do it. I'm willing to try new characters, to be someone that I'm not like. I like trying new emotions and being new characters. That's the thing about acting: You can be so many things!
I think my dad [ Stephen Hawking] would have been pleased if I had turned out a scientist because he truly believes that is the most interesting career open to anyone. But he also believes that you have to follow your own path in life and so he certainly wasn't going to push me toward theoretical physics when it didn't look like I was going in that direction naturally.
Not ever having been an agent myself, my sense is that upper-level agents who have the most power, who can move people through the system more easily, are less willing to take on the volume of work to break somebody new. And then lower-level people, if they are willing to take on somebody new, they don't necessarily have as much sway, and it's harder for them to push somebody through.
I do NOT think that PC gaming is over... it will always be the choice of the gaming enthusiast who is willing to put in the extra effort for a richer, more rewarding experience.
And it raises a fundamental question: How long can we move the world in one direction while we move in another direction, and do we want to backslide into an era that we finally emerged from where we had a nuclear weapon for every tactical mission?
You have to always be ready, always be alive, and always be willing to move in a new direction.
My brand was always going to be based on my personality. I didn't want people hiring me for what I said. I wanted them hiring me for who I am.
He's won't push me back on the night and he certainly wasn't going to push me back up there.
I'm writing for my ideal reader, for somebody who's willing to take the time, who's willing to get lost in a new world, who's willing to do their part. But then I have to do my part and give them a sound and a voice that they believe in enough to keep going.
And American voters understand that if we want to keep fighting to move in the new - in a new direction, we've got a long way to go. And we need to make sure we continue with Democrats being in the majority.
We authors certainly don't know what is going to happen to our books. Are they going to disappear into the ether, following music downloads, or are ebooks going to open up a whole new world of readers? And how much are we being paid per copy? We haven't a clue.
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