A Quote by Kenneth Jay Lane

I'm not a designer, I'm an inventor. — © Kenneth Jay Lane
I'm not a designer, I'm an inventor.
A designer is an emerging synthesis of artist, inventor, mechanic, objective economist and evolutionary strategist.
How a designer gets from thought to thing is, at least in broad strokes, straightforward: (1) A designer conceives a purpose. (2) To accomplish that purpose, the designer forms a plan. (3) To execute the plan, the designer specifies building materials and assembly instructions. (4) Finally, the designer or some surrogate applies the assembly instructions to the building materials. What emerges is a designed object, and the designer is successful to the degree that the object fulfills the designer's purpose.
Only an inventor knows how to borrow, and every man is or should be an inventor.
As a designer, as you get used to Kinect, it's such a different experience for me as a designer - for any designer.
I'm first and foremost a biological explorer. I've looked all over the world for answers. Secondly, I'm an ecological designer, and by that I mean I attempt to work with constellations of nature to create technological forms. So I'm part engineer, part ecologist, part inventor, really.
The public values the invention more than the inventor does. The inventor knows there is much more and better where this came from.
I thought of the nameless inventor of the bathtub. I was somehow sure it was a woman. And was the inventor of the bathtub plug a man?
People think of the inventor as a screwball, but no one ever asks the inventor what he thinks of other people.
Many are ready, when listening to the inventor, to belittle and deny his achievements so that he will no longer be heard in honourable places, but after some months or a year, they use the inventor's words in speech or writing or design.
I have been an art director, a book designer, a book-jacket designer and an interior designer.
As a kid, I wanted to be an inventor and realizing that being an artist is like being an inventor because you create problems for yourself and you solve them and you create things that weren't there before. That's awfully simplified, but that's how it is.
In England, an inventor is regarded almost as a crazy man, and in too many instances invention ends in disappointment and poverty. In America, an inventor is honoured, help is forthcoming, and the exercise of ingenuity, the application of science to the work of man, is there the shortest road to wealth.
In England, an inventor is regarded almost as a crazy man, and in too many instances, invention ends in disappointment and poverty. In America, an inventor is honoured, help is forthcoming, and the exercise of ingenuity, the application of science to the work of man, is there the shortest road to wealth.
I had no special training at all; I am completely self-taught. I don’t fit the mold of a visual arts designer or a graphic designer. I just had a strong concept about what a game designer is – someone who designs projects to make people happy. That’s his purpose.
The designer [...] has a passion for doing something that fits somebody's needs, but that is not just a simple fix. The designer has a dream that goes beyond what exists, rather than fixing what exists. [...] The designer wants to create a solution that fits in a deeper situational or social sense.
The words graphic designer, architect, or industrial designer stick in my throat, giving me a sense of limitation, of specialisation within the specialty, of a relationship to society and form itself that is unsatisfactory and incomplete. This inadequate set of terms to describe an active life reveals only partially the still undefined nature of the designer.
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